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Thread: The Rebel last master mission
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Uilamin
Tue Nov 02, 2004 10:54 pm
#1
/rant
After 3 days and 4 attempts on the Corvette for Rebel master i give up, the thing is bugged beyond belief and I cannot kill it without exploiting the invincibility bug with atleast 2 others doing it with me, which i currently refuse to do.
Why is it bugged???
When the Imperial Vette spawns it is only up for 30 to 45minutes no matter what the condition of it is, however, for those imperial players you have multiple hours and it even doesn't jump when low on health. When it was downed earlier today by Imperial players they did it over atleast a 3 hour period (well at 5pm EST it has 84% systems and at 8:30 when i logged back on they blew it up)
Now you migh think, 30 minutes that is a good amount of time. but here is the other part only one vette can be up at a time, when one is destroyed the next spawns 3 hours later if it is the imp one spawningn, or 15mins if it is the rebel one spawning.
Also it has 2 Gunship guards and launchs tier 5 ties...
I mean what were the devs thinking, it was like this in beta too and they never fixed it. Do they want to prvent rebels from becoming master pilots until you get 20 to 30 y-wings all equiped with bombs and can asemble in 10minutes so you can get to it in time and kill it????
/rant off
SoE get your act together
After 3 days and 4 attempts on the Corvette for Rebel master i give up, the thing is bugged beyond belief and I cannot kill it without exploiting the invincibility bug with atleast 2 others doing it with me, which i currently refuse to do.
Why is it bugged???
When the Imperial Vette spawns it is only up for 30 to 45minutes no matter what the condition of it is, however, for those imperial players you have multiple hours and it even doesn't jump when low on health. When it was downed earlier today by Imperial players they did it over atleast a 3 hour period (well at 5pm EST it has 84% systems and at 8:30 when i logged back on they blew it up)
Now you migh think, 30 minutes that is a good amount of time. but here is the other part only one vette can be up at a time, when one is destroyed the next spawns 3 hours later if it is the imp one spawningn, or 15mins if it is the rebel one spawning.
Also it has 2 Gunship guards and launchs tier 5 ties...
I mean what were the devs thinking, it was like this in beta too and they never fixed it. Do they want to prvent rebels from becoming master pilots until you get 20 to 30 y-wings all equiped with bombs and can asemble in 10minutes so you can get to it in time and kill it????
/rant off
SoE get your act together
Recondite-
Tue Nov 02, 2004 11:02 pm
#2
I feel your pain. Privateers have the exact same mission as their last one. Absolutely infuriating to spend over an hour getting a group of people together and another two hours searching for the corvette when the damned thing never spawned the entire time. The presence of several player Imperial Aces gunning us down during our search didn't help whatsoever.
I was pretty impressed with the work SOE had put into the various missions in the piloting professions up to this point. However, the complete lack of sanity regarding this final mission for Privateers and Rebels is simply outrageous.
Uilamin
Tue Nov 02, 2004 11:04 pm
#3
that and it is so easy for the imperials to do it...
A single imperial cna solo the mission, he summons a bomber squad and suicide run, then rinse and repeat uintil it is dead... rebels can do none of that
A single imperial cna solo the mission, he summons a bomber squad and suicide run, then rinse and repeat uintil it is dead... rebels can do none of that
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