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Thread: What about an in-cockpit radio service from SWG? I'll be a NJ! (Net Jockie!)
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Kuval
Wed Apr 06, 2005 1:20 am
#1
I watched Varsity Blues before I went to bed and that song by the Foo Fighters was playin in my head ya know:there goes my hero *guitar stuff*
So I'm asleep and then magicly my dream changes. I'm getting into the cockpit of my TIE fighter, and thats just what I do for some dumb reason... and I realize I should turn on my radio. Why doesn't SWG have a radio service, accessable in game? I think it'd be awesome.
Matrix Online released their game with one, www.radiofreezion.com
It'd be a nice cool feature to be able to push a key and turn on the radio to kill some time without bogging down other system resources.
Planke
Wed Apr 06, 2005 7:31 am
#2
Could be a very cool idea, just like the radios in the GTA series. I loved to listen to one of the channels where to people were talking about the most idiotic things imaginable.
But, maybe it would take up too much bandwidth if they were streamed, or you would get tired of the songs if the were loops.
But, maybe it would take up too much bandwidth if they were streamed, or you would get tired of the songs if the were loops.
Akoogari
Wed Apr 06, 2005 8:05 am
#3
it would be cool to have an imperial news channel, some cantina like channel (the songs i mean). That would be pretty cool.
groovysplat101
Wed Apr 06, 2005 8:56 am
#4
There are three ways to get around that bandwidth issue.
1. With internet radio, it downloads the whole radio show to your computer in one go. You then hit play, and can listen to a couple of hours of radio, straight off the bat. SWG could set up something so that the radio station for the day downloaded as if it were a patch, and then played off your hard drive, rather than being streamed from the game.
2. Set up your own playlist, or download net radio, or something. Maybe the fans could set up a station or two, so you can download radio shows provided by particular people? If a person had a particular "spot", they'd be uploaded on a specific day...you could have maybe 2 or 3 different kinds of spot per day, so that there are various music choices. Alternatively, the Galaxies themselves could do it, or the different forum communities, having songs mixed in with "chat sessions" done with particular players, recorded via mike over the internet...or with two people, one of which is doing a dodgy impression of that person, if they don't have a mike...or whatever.
3. The devs could code a "playlist" thing, so that if you have music copied from CDs or whatever on your computer, the game can access them, and pump it out instead of the game music. It could even be done in such a way that you could catagorise songs. So, for example, if you chose say six "battle" songs, it would cycle through those six during a battle situation. If you had "driving" (on the ground) or "flying" songs, you could turn on your radio, and it'd cycle through songs you'd designated for those catagories. Providing the files were loaded from your computer, it'd cause no extra bandwidth loss, and it'd suck up less RAM from your computer than having a separate music application running.
Option 3 would probably be best...although it'd take the Devs a bit of work. Maybe it could be brought in as a "mini-expansion", that has no actual impact on the game, which you could pay for and digi-download?
1. With internet radio, it downloads the whole radio show to your computer in one go. You then hit play, and can listen to a couple of hours of radio, straight off the bat. SWG could set up something so that the radio station for the day downloaded as if it were a patch, and then played off your hard drive, rather than being streamed from the game.
2. Set up your own playlist, or download net radio, or something. Maybe the fans could set up a station or two, so you can download radio shows provided by particular people? If a person had a particular "spot", they'd be uploaded on a specific day...you could have maybe 2 or 3 different kinds of spot per day, so that there are various music choices. Alternatively, the Galaxies themselves could do it, or the different forum communities, having songs mixed in with "chat sessions" done with particular players, recorded via mike over the internet...or with two people, one of which is doing a dodgy impression of that person, if they don't have a mike...or whatever.
3. The devs could code a "playlist" thing, so that if you have music copied from CDs or whatever on your computer, the game can access them, and pump it out instead of the game music. It could even be done in such a way that you could catagorise songs. So, for example, if you chose say six "battle" songs, it would cycle through those six during a battle situation. If you had "driving" (on the ground) or "flying" songs, you could turn on your radio, and it'd cycle through songs you'd designated for those catagories. Providing the files were loaded from your computer, it'd cause no extra bandwidth loss, and it'd suck up less RAM from your computer than having a separate music application running.
Option 3 would probably be best...although it'd take the Devs a bit of work. Maybe it could be brought in as a "mini-expansion", that has no actual impact on the game, which you could pay for and digi-download?
Matt_NZ
Wed Apr 06, 2005 4:39 pm
#5
If you have a multipassenger ship, couldn't you put a Jukebox in the control room? You'd only be able to listen to the one song unless you stopped and changed it, but it'd be something 
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