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Thread: Looking to hit Master, Currently Rebel Pilot 2/2/2/2

XeroHaven
Tue Apr 26, 2005 9:04 am
#1

What should I do next? I'm looking to hit Master now as I have put it off for too long, What would you suggest?


Also how long will it take? If it helps i'm using a y-wing, and its pretty decently hooked up so far. Thank you for any and all help!
RSQViper
Tue Apr 26, 2005 9:25 am
#2



2322 for sure. Always get equipment first or else you'll be underpowered for further missions.


Stay ahead of the power curve like this.


Oh, and get a Longprobe if you aren't using one already. You said Y-Wing, but not sure what kind. Not sure how long it'll all take. A week to mastershould do it if you put a few hours in a day.

Message Edited by RSQViper on 04-26-2005 12:27 PM



JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
- I support live entertainers!
XeroHaven
Tue Apr 26, 2005 2:05 pm
#3






RSQViper wrote:



2322 for sure. Always get equipment first or else you'll be underpowered for further missions.


Stay ahead of the power curve like this.


Oh, and get a Longprobe if you aren't using one already. You said Y-Wing, but not sure what kind. Not sure how long it'll all take. A week to mastershould do it if you put a few hours in a day.

Message Edited by RSQViper on 04-26-2005 12:27 PM






much appreaciated. I believe its a long probe. I switched up to it for whatever it was certified for at my latest level...i havent flown in forever.


Should i be grouping or am i still able to fly solo?

RSQViper
Tue Apr 26, 2005 2:21 pm
#4

You should be ok solo. Maybe you'll run into amission or two that you need help on, but nothing major.

You'll know it' s alongprobe because the top gun will fire and not require a gunner to use it. The regular Y-Wing needs a gunner.



JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
- I support live entertainers!
Kryxal
Tue Apr 26, 2005 7:28 pm
#5

I went to 3222 for the X-Wing myself ... I hated the maneuverability (or lack thereof) of the Y-Wing, I actually went back to the Z-95.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
Halyn
Tue Apr 26, 2005 8:09 pm
#6






Kryxal wrote:

I went to 3222 for the X-Wing myself ... I hated the maneuverability (or lack thereof) of the Y-Wing, I actually went back to the Z-95.






The Rebel pilot tree is the only one where I'd recommend doing this, especially as a soloist. I was willing to sacrifice better equipment for one mission than fly that damned Y-wing again!




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
XeroHaven
Wed Apr 27, 2005 7:54 am
#7

the y-wing is pretty manuverable if you know what to do with it. I find that droping down in its acceration allows for very quick turns, then boosting it back up to catch your target helps.
RSQViper
Wed Apr 27, 2005 8:05 am
#8






XeroHaven wrote:

the y-wing is pretty manuverable if you know what to do with it. I find that droping down in its acceration allows for very quick turns, then boosting it back up to catch your target helps.





I agree. I know Master Pilots that use the Y-Wing because it's an excellent ship.


I say stick with it for a while. I mean, the mass alone makes it something you can always use.




JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
- I support live entertainers!
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