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Thread: Atomosphere Flight
one problem i find with atmospheric flight is that people forget that JTL and SWG are programmed differently. JTL is twicthed based and SWG is not. Blending the two will cause so many bugs that it wont even be pretty. And also, the whole point of JTL is space combat. Allowing a player to fly from ground directly into space will be cool but if you fly lets say straight from a star port and directly into space, the transition from ground to space will have to be through a loading process. Hence if your going to go to a load screen when you reach the planet atmosphere and then see yourself in space, why would devs cause a lag nightmare by having you fly up then load when you can just load from the ground and into space. It adds a cool immersion affect but the problems that it'll cause out wieght it. If they give go atmospheric flight then players will want atmospheric combat and this will cause a lag nightmare as well. I remember when mounts and vehicles were first introduced and we couldnt be near each other cause of the lag. Imagine a fleet 10 X-wings and 10 Tie's fighting over Theed Starport. the lag will be horrific for both you and other players. It will just cause so many problems that it wont work out.