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Thread: I liked what I saw in the update notes today
I have to agree, for the most part. There WAS some good stuff in there. However, I am very against the fact that once again, Imperials get shafted. Is it really so hard to put stuff into these publishes for Imperials to get a little love?
And let me be VERY clear: I AM NOT AGAINST NEUTRALS AND REBELS GETTING ANYTHING, I am against the Imperials getting nothing as usual.
But on the whole, it IS nice to see them adding stuff, rather than nerfing or removing. Also, with the PvP aspects, we should start seeing alot more PvP action in space. That was a very nice touch, as well.
Merc93 wrote:
The last time I tried JTL, my enemies would quickly move out of my field of view, and did not show up on my radar. They just stayed behind me on top, bottom, or to the side or whatever and hammered me until I died. I never had a chance so I got fed up and quit. Without being able to tell where they're at and track them, I decided it wouldn't be worth my time to keep buying ships and pay for repairs to keep loosing them. (I play solo alot) Some kind of definite means to discern their position and identify the ship I'm fighting would bea huge enticement to play again. The last time I saw a note that said we could see them better on radar didn't make much difference. Please add a better targeting and tracking mechanism.
Merc93 wrote:
I still have this one request: Please add some kind of targeting mechanism to help us track enemy ships. For example: When an enemy ship is targeted, it should be highlighted with a box or brackets that are easily seen against the field of space, and when it moves out of our field of view, we should have some kind of tracking arrow to point us in the right direction to pilot our ship and bring it back into our field of view.
The last time I tried JTL, my enemies would quickly move out of my field of view, and did not show up on my radar. They just stayed behind me on top, bottom, or to the side or whatever and hammered me until I died. I never had a chance so I got fed up and quit. Without being able to tell where they're at and track them, I decided it wouldn't be worth my time to keep buying ships and pay for repairs to keep loosing them. (I play solo alot) Some kind of definite means to discern their position and identify the ship I'm fighting would bea huge enticement to play again. The last time I saw a note that said we could see them better on radar didn't make much difference. Please add a better targeting and tracking mechanism.
I don't know about you, but when my targets are too far away to be tracked visually, i have an arrow that points in my targets general direction. When i'm heading toward my target the arrow fades away, when I go off track, it reappears. Once I'm oriented to this arrow, I can also track the target by looking at it the distance indicator intop right corner.
I do agree though, it would be nicer if your target was bracketed for close quarter fighting - especially when fighting Tie fighters as they look similar.
Starson wrote:
For those of you who can't seem to find stuff on your radar, did you knowthe distance isadjustable, just like the ground game. I don't really have a proble knowing where my target is, and yes ther is a blue arrow that show's up when your target is off screen, and it fade's away when on screen.