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Thread: Help with rebel dantooine missions

Benyamin
Thu Oct 28, 2004 11:03 pm
#1

Ok, so I was doing great when I started in moenia, didn't die once, blowing up everything. I got 1-1-1-1 and was sent to dantooine. Every mission I try here ends in failure. I get through a couple of waves of attacks and suddenly I have 4 tier 4 ties one me? I tried upgrading to a y-wing, have a good engine, shield, blaster, capacitor, everything, but its lack of manuverability kills the benefits. What am I supposed to be doing here?

Please help, this is getting frustrating after such a great start last night.



Benyamin - Tier 5 rebel pilot in Vortex Squadron, Master TKA, Master Pikeman
Acolyte in The Order of the Dying Knights
FransisOFassisi
Fri Oct 29, 2004 1:18 am
#2

Same problem here. I am waiting for my friends to catch up so we can group. I don't see any other way.



Bone ENCLV
Master Doctor, soon to be Master Pistoleer

"Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb protesting the vote." -- Benjamin Franklin
"There is no I in team, but there is an M and E" -- JustinSane007
"If you got a problem, you can always count on Fruit Loops!" -- RTL3
...Dont worry dawg, he be out of da box soon. -- GarVa
Benyamin
Fri Oct 29, 2004 3:58 am
#3

Alright, I found a way to at least get to 1-2-1-1 and finish the first real mission. Don't use a y wing unless you can put mark 3 equipment in it at least. What I ended up doing was taking my z-95 and putting no front armor on to make room in mass for a mark 2 blaster and capacitor, along with a good engine/shield/booster. Then I took the escort mission, its actually the easiest of the three, just one squadron of 3tier 2 ties after another.



Benyamin - Tier 5 rebel pilot in Vortex Squadron, Master TKA, Master Pikeman
Acolyte in The Order of the Dying Knights
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