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Thread: Bespin: the horse that just won't die.
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Duragoth
Tue Dec 07, 2004 12:35 am
#1
Although I was against this at first I can now say that adding Bespin to the planets line up could be a good thing, and heres why:
1) Now that there are a lot more multi-player ships flying around in space, and the vet reward yacht, having a planet that could only be reached through the use of player only ships would be a nice added feature to the game.
2) Cloud City is just one of many refineries on the planet, not to say that we couldn't use the mobile gas collection platforms, we could have a non-factional theme park that everybody could enjoy.
3) Quests could be laid out across the whole galaxy instead of just keeping it onthe planet (i.e. you might have to travel to Endor and pick up a NPC and bring them back to Bespin, a Smuggler could travel to Tatooine to make a delivery of gas/goods, or someone might be threatening to reveal the pressence of the gambling casinos to a Imp/Reb/Hutt and need to be stopped)
4) Rewards would have to be something that everyone could enjoy. It shouldn't be armor, cause all we'll see is players running around in it, it shouldn't be a weapon due to the fact that it would exclude some professions, and if it were for a new type of ship it would have to be one that any of the factions could use. My idea would to grant exp. bonuses like how it done in the force sensitive quests. As well maybe a new house design or some kind of artistic furniture.( this might keep some of the "grind players" away.
5) Traveling from city to city on Bespin would be through the use of the twin-pod cloud cars. These vehicals would be rentible from a NPC, instead of a player owned item. (this way the twin-pod cloud cars would only be usible on Bespin)
Well thats my thoughts, what are yours?
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