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Thread: Fix the Turret never miss bug
GangaWolf wrote:
I found the accuracy to be much higher on the turrets last night. I was trying my new tricked-out A-Wing (using a 95.8 engine, mass 8.9K), Engine Overload 3, and doing my best to do corkscrewing strafing runs on the aggressors - I still got hit about 75% of the time. How does a turret gunner hit a juking target traveling at over 1200+ (1400+ if I use boosters) that often? I'm better off using my Longprobe that gets hit just as often but carries much heavier shields, firepower, and armor.
I love my A-Wing, but it is next to useless against anything with a rear turret.
Even before any of the patches, I never had trouble taking on a single Aggressor in Kessel. I can't say that it's significantly easier to take Aggressors on after the patch. However, it doesn't really matter since I can disable their rear turret in about 2-4 seconds once my A-Wing is on their rear quadrant.
What gun are you using? I have a similar engine in my A-Wing. But I use a Level 8 gun that does between 2500-3500 damage with 0.62+ to both armor and shields. Using weapon overload 3, I can take down a Tier 5 Aggressor in 6 shots (assuming that the invincibility bug doesn't rear its ugly head).
Coran_Sienar wrote:
GangaWolf wrote:
I found the accuracy to be much higher on the turrets last night. I was trying my new tricked-out A-Wing (using a 95.8 engine, mass 8.9K), Engine Overload 3, and doing my best to do corkscrewing strafing runs on the aggressors - I still got hit about 75% of the time. How does a turret gunner hit a juking target traveling at over 1200+ (1400+ if I use boosters) that often? I'm better off using my Longprobe that gets hit just as often but carries much heavier shields, firepower, and armor.
I love my A-Wing, but it is next to useless against anything with a rear turret.
Even before any of the patches, I never had trouble taking on a single Aggressor in Kessel. I can't say that it's significantly easier to take Aggressors on after the patch. However, it doesn't really matter since I can disable their rear turret in about 2-4 seconds once my A-Wing is on their rear quadrant.
What gun are you using? I have a similar engine in my A-Wing. But I use a Level 8 gun that does between 2500-3500 damage with 0.62+ to both armor and shields. Using weapon overload 3, I can take down a Tier 5 Aggressor in 6 shots (assuming that the invincibility bug doesn't rear its ugly head).
Unfortunately, I have to use a Level 7 crafted gun atm because I don't have a good RE'd level 8 gun (still collecting them...my best Level 8 gun is .65 shield, .62 armor, 2900-3600, but with a mass at 29K so it is too heavy to put on my A-Wing with decent shields, capacitor, etc).
It just seems to me I should be able to make a few strafing passes, juking as I go, without too much fear of being hit at the speeds I travel. This just isn't the case. I can take down an aggressor 1-on-1, but if there are 2 or more out there my shields will never survive the battle. Meanwhile, I can take up to 3 of them at a time (with some difficulty) in my Longprobe.
My A-Wing lesson - never attack anything with a turret.