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Thread: Just a Thought...Transfers for factions to different squadrons?
If you only want the badges, they are an indicator that you've done the work to collect them.
Since one of the points of pilot progression is to tell a story and complete a minor plot in the course of the game, that would be useless. Since another reason tochange squads is to get additional copies of the reward items,transfer would still be useless. Since you can have access to your best gear by preloading a ship before you drop Ace (the "heavy noobs" are good for that)transfer would, you guessed it, still be useless.
I'm not saying that to be mean, though my tone may seem a bit harsh. I just don't see why your idea is needed, except by a badge hunter who doesnt want to work for it.
I was thinking about this the other day... it's something that, canonically speaking, we should totally be able to do. After all, this is what Han Solo and Chewbacca did...they were essentially master freelancers who became Alliance pilots. Pretty basic Star Wars kinda stuff, if you ask me.
I think the clearanswer would be to add elite pilot profs, or maybe just quests withnice rewards, medals, etc. It would be all content-drivenstuffthat is only available to master pilots.
And it should be set up so people can stick with their faction or switch to a different one, with well-scripted reasons (and consequences) for going either way.
This way... you keep all your skills from your original pilot tree, but you're just applying those skills to new faction duties. I mean, as a Freelancer you're switching back and forth between Valarian and Hutt anyway, so the concept is already there.
Message Edited by microknee on 05-31-2005 09:22 AM