Jump To Lightspeed Archive

Thread: a path to a full 3D Star System ?

DiddlToutMimi
Tue Jun 07, 2005 2:55 am
#1



Hello


I finaly bought Rage of the wookie and I noticed something new.
In space, when my starship move I can see my ship is not at the same place from the planet !
The planet seems to be a true 3D suface.
Ok, ok, it's not a full 3D star system like "Elite Frontière" or a false Star system like Freelancer but, it's better than a stupid "fix" image.

I wish I could fly trough a real Starsystem with Full 3D Planets and Star.


DiddlToutMimi.

Message Edited by DiddlToutMimi on 06-07-2005 02:58 AM



The best thing to do is repect peaple around you and yourself.
ComCypher
Tue Jun 07, 2005 4:44 am
#2

Yes I think this is a subtle change they made when ROTW went live. I remember being disappointed when JTL came out because the planets seemed to be locked in place, but now you can see a definite planet "shifting" when you fly around the sector.


Some planets are more obvious than others. Kashyyyk shows the effect the best, if you fly directly towards the planet it will seem like you are about to crash into it (but then you will hit the zone boundary before that actually happens ).







0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


GrimBear
Tue Jun 07, 2005 4:51 am
#3

Tatooine has always had such an effect. It may be a case of detail settings shifting with the ROTW.



GrimBear
mka
Tue Jun 07, 2005 6:46 am
#4

Full 3D star systemswould beincredibly boring, since they'd be 95% empty and it would take literally ages to go from one planet to another at sublight speeds.


For a game like EVE Online this is great, since it's all about exploring. But SWG isn't.





Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
TomedNor
Tue Jun 07, 2005 7:56 am
#5



mka wrote:

Full 3D star systems would be incredibly boring, since they'd be 95% empty and it would take literally ages to go from one planet to another at sublight speeds.

For a game like EVE Online this is great, since it's all about exploring. But SWG isn't.






I beg your pardon. The Ranger proffesion is all about exploring. SWG has many aspects to it. Exploring is not a primary goal of the game, but it is there.



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
ComCypher
Tue Jun 07, 2005 3:27 pm
#6






mka wrote:





TomedNor wrote:





mka wrote:

Full 3D star systems would be incredibly boring, since they'd be 95% empty and it would take literally ages to go from one planet to another at sublight speeds.


For a game like EVE Online this is great, since it's all about exploring. But SWG isn't.









I beg your pardon. The Ranger proffesion is all about exploring. SWG has many aspects to it. Exploring is not a primary goal of the game, but it is there.





Ok, let me rephrase: There are no incentives to cover vast spaces of nothing in theJtL part of SWG.


Not even the existing space POIs offer anything for the explorer, I doubt the same POIs only with 10^10000 the distance between them would be any better.








While I can understand why you might think that, other games have done it successfully. Freelancer is one thatI can attest to personally, and others speak highly ofthe aforementioned Eve.


People don't have to be bombarded with content every second anyway, there is nothing wrong with having a little timesink in flying around a sector. It is supposed to be space afterall, not the "box o' fun". Not only that, but with the new capital ship stuff that was announced recently I would imagine the devs will have to make the sectors bigger because right now you can only cramabout1 star destroyer inside one.









0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


Rebelcapt
Tue Jun 07, 2005 3:41 pm
#7






mka wrote:

Full 3D star systemswould beincredibly boring, since they'd be 95% empty and it would take literally ages to go from one planet to another at sublight speeds.


For a game like EVE Online this is great, since it's all about exploring. But SWG isn't.








Wense the usful little engine called a Hyperdrive which propells a vehilce to faster than light speeds allowing it to cover vast distance quickly. you can always jump to where you want to go but if you for some reason couldnt/didnt want to you can always fly. This would work well if they made hyperdrives targetable/upgradeable.



Asonova Se'ok
Master Ranger/Master Pistoleer
Major, Imperial Army
RSF: Master Pilot
RATGWNIWNU
The truth about "Leetspeak"




mka
Wed Jun 08, 2005 12:46 am
#8






TomedNor wrote:





mka wrote:

Full 3D star systems would be incredibly boring, since they'd be 95% empty and it would take literally ages to go from one planet to another at sublight speeds.


For a game like EVE Online this is great, since it's all about exploring. But SWG isn't.









I beg your pardon. The Ranger proffesion is all about exploring. SWG has many aspects to it. Exploring is not a primary goal of the game, but it is there.





Ok, let me rephrase: There are no incentives to cover vast spaces of nothing in theJtL part of SWG.


Not even the existing space POIs offer anything for the explorer, I doubt the same POIs only with 10^10000 the distance between them would be any better.





Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
DiddlToutMimi
Wed Jun 08, 2005 2:47 am
#9



"Wense the usful little engine called a Hyperdrive which propells a vehilce to faster than light speeds allowing it to cover vast distance quickly. you can always jump to where you want to go but if you for some reason couldnt/didnt want to you can always fly. This would work well if they made hyperdrives targetable/upgradeable."


I'm agree with you.


I think the dev could allow us to travel between planet of the same solar system.


One engine to fly at a "normale" speed (actual engine)

One engineto fly between planet (?)

One engine to fly between Solar system (Hyperdrive)


It could be possible.


Imagine the possibilities it could open to us...


DiddlToutMimi


Message Edited by DiddlToutMimi on 06-08-2005 02:48 AM



The best thing to do is repect peaple around you and yourself.
mka
Wed Jun 08, 2005 6:31 am
#10

Your points are all valid, and I agree that space zones should be larger, but my point still stands:



Why would you want to fly through nothing for ages ony to find, well, nothing?


In EVE, exploring solar systems is a form of art.Your sensorsgive you a pretty good idea what could be in a certain system, and if you know how to read them right, they'd give you the general direction. Getting there is a challenge and could take several hours. Mapping an average sized solar system takes days. But the whole ordeal is very rewarding. Often you'd find nothing, but sometimes you'd come across a pirate haven, or some rare asteroids, or even a 'safespot', somewhere other players park their ships and cargo containers. And you could of course take or destroy them


If something like this was incorporated into JtL I'd agree with full sized systems. If not, they'd only be a waste of server space.





Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
ComCypher
Wed Jun 08, 2005 10:11 am
#11






mka wrote:

Your points are all valid, and I agree that space zones should be larger, but my point still stands:



Why would you want to fly through nothing for ages ony to find, well, nothing?


In EVE, exploring solar systems is a form of art.Your sensorsgive you a pretty good idea what could be in a certain system, and if you know how to read them right, they'd give you the general direction. Getting there is a challenge and could take several hours. Mapping an average sized solar system takes days. But the whole ordeal is very rewarding. Often you'd find nothing, but sometimes you'd come across a pirate haven, or some rare asteroids, or even a 'safespot', somewhere other players park their ships and cargo containers. And you could of course take or destroy them


If something like this was incorporated into JtL I'd agree with full sized systems. If not, they'd only be a waste of server space.







Well then I guess we are all in agreement that they should do this for JTL . This is actually what I was hoping JTL would be like when it was announced. Imagine my disappointment...







0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


DiddlToutMimi
Thu Jun 09, 2005 5:20 am
#12


Yes it is ! I wish Icould play JTL as a mix of Freelancer and eve... Or maybe a mix of Xwing Alliance and Elite Frontière.


Dream...

Message Edited by DiddlToutMimi on 06-09-2005 05:26 AM



The best thing to do is repect peaple around you and yourself.
Wolfmann31
Fri Jun 10, 2005 12:19 pm
#13


Best part of Elite II ?


I once missjumped, and ended up 20-30m off of the wallmap the game came with.


All alone, 1-2 years of ingame playing and jumping away from any other living creatures in the game...



A big built space, is the best thing that can happend with JTL.

we don't need everything cramped within a 10X10km sphere.


Things doesnt make sense then.




RK-31
In memory of Stormtrooper Detachment Epsilon

We will not become a shadow of our former self

When the Star Wars world ends, my reason for being here ends. Thank you Helios_SOE for making that clear to me
All Access Pass Status: 4'th of July cancelation
Page 1 of 1
Previous Next