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Thread: Problems with MultiPlayer Ships

Modo77
Fri Nov 26, 2004 9:15 am
#1

Well since the devs deleted the post which they created thought I'd make another.

Turret Targeting - Its impossible to aim when the ships is turning. Needs to be compensated for ship movement
Alarms - Always seem to be going off, can be fixed by redeeding/logging for 20 mins.
Piloting ship - Anyone can pilot the ship.

Admin - The owner should be able to kick players out of stations and off ship
- House type admin options

Loading in space - Not a big issue but I always load up before the guy who's ship I'm in (must be the AMD64 ), so I'm floating in space for 10/20 seconds.

We need high lvl (and mass) shields and armour, they are way to easy to take out as it stands.



- Takaed Eweffa -
- Jedi - Alliance Ace Pilot
- Siran Eweffa -
Master Chef - Master Artisan - Master Merchant

Visit T&M Trading Outpost, Tuscan's Bane (-4557 -6167)

"Don't be too proud of this technological terror you've created, the ability to destroy a planet is insignificant next to the power of the force"
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