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Thread: ..has anyone else noticed?

WillinB
Fri Oct 29, 2004 7:36 pm
#1

The new Z-Axis ground coordinate that changes with height? And in my yacht there is this little area that looks like an exit on the lowest deck on the ship...looksl ike devs are pre-planning for atmospheric flight...but then again it could mean nothing.
OverLordX
Sat Oct 30, 2004 2:16 am
#2

The height meter istheresince last week or the week before It would be nice if you can dock ships and boardthe ship, so you can trade or have a party...




"The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer programmers. We cause accidents."

Vicotnik
Sat Oct 30, 2004 2:29 am
#3






WillinB wrote:
The new Z-Axis ground coordinate that changes with height? And in my yacht there is this little area that looks like an exit on the lowest deck on the ship...looksl ike devs are pre-planning for atmospheric flight...but then again it could mean nothing.






It could just mean that they thought logically when they designed it. A ship has got to have an entrance/exit.


Though, if this is a working entrance exit in the game is a completely different matter...




--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
ShiroiOokami
Sat Oct 30, 2004 3:15 am
#4



WillinB wrote:
The new Z-Axis ground coordinate that changes with height? And in my yacht there is this little area that looks like an exit on the lowest deck on the ship...looksl ike devs are pre-planning for atmospheric flight...but then again it could mean nothing.




From what I remember about dev comments, that hole is where the turret access was.



_______________________________________________
Moonshadow, Master Rifleman
Ace Pilot, Havoc Squadron
Defenders of Sovreignty, Lowca
Lumpi667
Sat Oct 30, 2004 3:28 am
#5

If you look at the hole on the ground, just look up, there is another one. Thats why I think it is a removed turret access.

With the Z-axis I hope they changed the engine abit. Wasnt it only 2D before? And many stuff couldnt be integrated because of this?



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ShiroiOokami
Sat Oct 30, 2004 3:38 am
#6



Lumpi667 wrote:
With the Z-axis I hope they changed the engine abit. Wasnt it only 2D before? And many stuff couldnt be integrated because of this?





It's still the same as it was before. You only had to look at placing furniture, or fighting in combat on the side of a hill on dathomir, to see the Z-axis at work. It's not really useful information in the ground game, tho.



_______________________________________________
Moonshadow, Master Rifleman
Ace Pilot, Havoc Squadron
Defenders of Sovreignty, Lowca
Vicotnik
Sat Oct 30, 2004 6:13 am
#7






Lumpi667 wrote:

If you look at the hole on the ground, just look up, there is another one. Thats why I think it is a removed turret access.




Yeah, that's a turret access point. Just lacks the actual turrets and the access ladder. If it had those, it would look exactly like the turrets on the Nova.




--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
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