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Thread: (IDEA) Brain Amplifiers...Neuro Bands?
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Ewoksean
Mon Jun 28, 2004 8:53 pm
#1
Remember back in the days of Episode 5....When we first saw LoBot on Cloud City (Lando's cyborg servent) And remember his head band? Why dont we have them in SWG, they are a HUGE part of star wars, same thing with Brain Amplifiers (You buy them and have a BE implant them into your head for a boost in something like HAM permantly untill you take it out.) And the Neuro Bands are another huge thing in SWG its the same thing, just arent implanted. Those items were used in Kotor, and I think they should be introduced in JTL.....just an idea...
Message Edited by Ewoksean on 06-28-2004 11:03 PM
Ewoksean
Mon Jun 28, 2004 9:03 pm
#4
yodafaans wrote:
i mauy be losing it but i thinl lobot was in ep 5
Why the hell do I keep thinking its a Star wars Quadrilogy.
NattyDreadlock
Mon Jun 28, 2004 10:29 pm
#6
Would that be a BE crafted item, perhaps with a DE colaboration?
Ewoksean
Tue Jun 29, 2004 3:31 pm
#8
DrakeWindwalker wrote:
No Be would make them and ID would install them
yep
MandalorianWarrior99
Wed Jun 30, 2004 3:36 pm
#10
its a great idea, especialy for our timeline cause it was used for thousands of years even before Episode 4, so Great Idea EwokSean... 
dewolow
Wed Jun 30, 2004 4:56 pm
#11
I do not think that it should be permanent, that would cause an imbalance and also would cause the richer classes to have too much of an advantage (since they can purchase the best items). Maybe give it the option to increase mind at the cost of action and health, then give it a 'downer' like moun gold. Also make it require batteries or repairs.
Qwolahn
Wed Jun 30, 2004 5:04 pm
#12
Great idea... I was just pondering about the same. I would be disappointed if they aren't to be included in the SE; it would be a brilliant addition.
Ewoksean
Wed Jun 30, 2004 6:54 pm
#13
dewolow wrote:
I do not think that it should be permanent, that would cause an imbalance and also would cause the richer classes to have too much of an advantage (since they can purchase the best items). Maybe give it the option to increase mind at the cost of action and health, then give it a 'downer' like moun gold. Also make it require batteries or repairs.
Well staying true to SW....the richer class IS supposed to have an advantage, but the better items could be looted...
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