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Thread: Why does Higher Tier Consitute Heavier?
Message Edited by MadcowwithSARS on 11-17-2004 07:31 AM
MadcowwithSARS wrote:
Guess im the only one that sees a problem here.
HythosSWG has it right.
It's plausible that higher technology devices wouldhave less mass(even while doing more).
Butmass is the one "cost" that SWG can apply along with the benefits of whatever the device is. So to get the benefit of that bigger shield capacitor or more powerful weapon, you're assessed a higher price in mass.
Thetight associationbetweenbenefits and costsrequires (and allows) playersto make interesting decisions about which parts to use, resulting inunique ships and a fun ship management minigame.This cost/benefit understandingis one of the game design decisions that makes JtL interesting and fun...and isone of the things the ground game most desperately needs to copy from JtL.
--Flatfingers
I will admit, though, that a lot of loot seems to have extra mass but NOT extra stats. Well, that loot, uh, sucks. And we have been mostly spoiled on good low level loot. The high level loot, with the additional mass, has the capacity to be of higher performance quality.
Message Edited by Aden_Nak on 11-17-2004 03:08 PM