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Thread: DeepSpace problems
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Eme
Mon Jun 13, 2005 3:11 am
#1
weve been trying to get a regular deepspace thing going on chimeara for quite some time now , but there are just so many bugs there that a load of players just dont have anyfun there anymore ...
its killing the space side of the game...
if there are any other bugs /problems please add them:
1- Rebel station is 'still'invunerableafter many weeks
2- Sometimes when leaving DS, ( dead or hyper out ) you do not get repaired properly and can be left in the middle of nowhere needingyouto eject a second time, ( generally when a lot of action is happening in DS , and you die but lag out big style before reappearing...
3- Rebel skills are totaly worthless in DS, as you still get degrade and cant replenish whereas IMP or NEWT skills are as useful as ever ..
4- load in points are right on top of where the action generally is,, does nobody at SOE ever play in DS to actually notice this in large organised battles ?
5- the ISD 's new GREEN LAG OF DEATH weapon does what it says on the can,
6- a lot of the new ships are still totally bugged out with gunnery positions and weapon placement,,
7- reports of multi ship plasma leaks even after fixing are still around
8- findfriend doesnt work in space
come on SOE get round to fixing DeepSpace, play there for a while, get your department to have one large scale battle to see what its like ..
., as these bugs are creating a large negative downside to big battles, and is in turn totally killing the fun we should be having there !!!!!
please !!!!
eme
Message Edited by Eme on 06-13-2005 03:14 AM
Message Edited by Eme on 06-13-2005 03:43 AM
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