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Thread: Help! JtL Beta Withdrawl has set in...
Message Edited by Mandril on 10-25-2004 11:31 PM
Mandril wrote:
He'p me! He'p me!
Was just reading JustG's JtL Dev Diary through Day 7. Strangely enough, I feel pretty much the same way the Devs do, except from the opposite side of the equation.
Tested stuff 'till I dropped many days - fortunately I telework so I was running JtL Beta on my desktop systemand working off my laptop - multitasking...boy did it burn me out at times. Everything was upstairs - the wife and our three Huskies were downstairs. I'd stagger down periodically for food and iced tea refills...must have tea...need to make more tea...where's tea? The Huskies greeted me as a long lost packmate, which is normal if either of usare away from them for more than 5 minutes. The Wife looked at my bloodshot eyes and disheveled too-long hair and said more than once, "Honey, it's a game. Give it a break."
Alas, she is not a gamer - bug never bit her or did and promptly died - dunno which. Anyway, I make it a habit not to punch deck too often or for too long for the sake of family harmony - but I have to build up an A and X-Wing with the new mass figures and get back up into the big black! Must test against Tier 4 and 5 NPCs!
I post absolutely dead flat wrong figures for the size of a space zone. My notes area jumble- the math is right but the figures are just God awfully off. Must take a break...2 AM...need sleep but must build a Tier 3 Reactor and swap it for the Tier 4 in the X...Down from the X and back up into the Yacht to do a build. Down from the Yacht, refit the X and head up...agh! no help - still handles like a tank even with 10k lower component mass! No change in speed?! Turn rates no better! Wha!!? My ship explodes against three Tier 3's in Dantooine...argh...
Sleep - dream of bulding ship chassis' and components.
That's the way it's been since my first day in Beta more or less.I'm glad it's over. Really. Another week and I'd have decomposed in situ, I swear.
I've been really happy and really angry with the Devs - Hell Week was..Hell. 8) After Hell Week they tell us they were testing the tweak limits...great...embarrassing because I got really upset and said as much. Ok, tactful retreat. Then JustG lets the Devs onto the boards - wow, nice people! What was I thinking!?
Then we get a week where the balance just feels right all over. Daily polls make a hard 180 - everyone is having fun. Then in the closing days, the mass changes go in. (see above where I'm testing the mass changes) Hard stuff. Jousting AI - beats Turreting AI, but I can barely turn fast enough to get a shot or two off. I start to get upset again but realize they're probably testing the limits again, so I post up polite concerns and let it go at that. SUre enough, just before Beta closes the boards report that they brought things back to sane levels. Yay.
I took JtL Beta seriously. I know I wasn't alone. I'm glad I was there.
Each player is going to have their own feeling about JtL Live. I think a lot of folks will like it. Some won't. That's life.
Now that Beta is over I'm in withdrawl. Not surprising. Fortunately, I have other things to keep me busy. Spectrasonics' new Stylus RMX should be here tomorrow so I can get lost in that for a day or two.
My JtL preorder should arrive Wednesday or Thursday. Hopefully, I'll just load it up long enough to move some stuff from one of my Naboo houses into the Yacht. You know, the obligatory Krayt skull...my "furniture" Woolamander named "Zaphod"... my Rebel and Aurillian banners...Must stay away from Tyrena...or all is lost...!
Message Edited by Mandril on 10-25-2004 11:31 PM
Dang! This is awesome! Thanks for all your hard work to make JTL the best it could be! This is exactly the kind of dedication every person should have hadto get an invite to get into Beta. I have just seen too many posts from so called Beta "playtesters" whining about how JTL sucked, it wasbuggy, etc. from people who obviously thought "Beta" meant 'Demo' or 'Special Reward'. You did yourself and fellow dedicated "real" playtesters proud! Thank you - you should get SIX stars!
RandAiden wrote:
Mandril wrote:He'p me! He'p me!Was just reading JustG's JtL Dev Diary through Day 7. Strangely enough, I feel pretty much the same way the Devs do, except from the opposite side of the equation.Tested stuff 'till I dropped many days - fortunately I telework so I was running JtL Beta on my desktop system and working off my laptop - multitasking...boy did it burn me out at times. Everything was upstairs - the wife and our three Huskies were downstairs. I'd stagger down periodically for food and iced tea refills...must have tea...need to make more tea...where's tea? The Huskies greeted me as a long lost packmate, which is normal if either of us are away from them for more than 5 minutes. The Wife looked at my bloodshot eyes and disheveled too-long hair and said more than once, "Honey, it's a game. Give it a break."Alas, she is not a gamer - bug never bit her or did and promptly died - dunno which. Anyway, I make it a habit not to punch deck too often or for too long for the sake of family harmony - but I have to build up an A and X-Wing with the new mass figures and get back up into the big black! Must test against Tier 4 and 5 NPCs!I post absolutely dead flat wrong figures for the size of a space zone. My notes are a jumble - the math is right but the figures are just God awfully off. Must take a break...2 AM...need sleep but must build a Tier 3 Reactor and swap it for the Tier 4 in the X...Down from the X and back up into the Yacht to do a build. Down from the Yacht, refit the X and head up...agh! no help - still handles like a tank even with 10k lower component mass! No change in speed?! Turn rates no better! Wha!!? My ship explodes against three Tier 3's in Dantooine...argh...Sleep - dream of bulding ship chassis' and components.That's the way it's been since my first day in Beta more or less. I'm glad it's over. Really. Another week and I'd have decomposed in situ, I swear.I've been really happy and really angry with the Devs - Hell Week was..Hell. 8) After Hell Week they tell us they were testing the tweak limits...great...embarrassing because I got really upset and said as much. Ok, tactful retreat. Then JustG lets the Devs onto the boards - wow, nice people! What was I thinking!?Then we get a week where the balance just feels right all over. Daily polls make a hard 180 - everyone is having fun. Then in the closing days, the mass changes go in. (see above where I'm testing the mass changes) Hard stuff. Jousting AI - beats Turreting AI, but I can barely turn fast enough to get a shot or two off. I start to get upset again but realize they're probably testing the limits again, so I post up polite concerns and let it go at that. SUre enough, just before Beta closes the boards report that they brought things back to sane levels. Yay.I took JtL Beta seriously. I know I wasn't alone. I'm glad I was there.Each player is going to have their own feeling about JtL Live. I think a lot of folks will like it. Some won't. That's life.Now that Beta is over I'm in withdrawl. Not surprising. Fortunately, I have other things to keep me busy. Spectrasonics' new Stylus RMX should be here tomorrow so I can get lost in that for a day or two.My JtL preorder should arrive Wednesday or Thursday. Hopefully, I'll just load it up long enough to move some stuff from one of my Naboo houses into the Yacht. You know, the obligatory Krayt skull...my "furniture" Woolamander named "Zaphod"... my Rebel and Aurillian banners...Must stay away from Tyrena...or all is lost...!Message Edited by Mandril on 10-25-2004 11:31 PM
Dang! This is awesome! Thanks for all your hard work to make JTL the best it could be! This is exactly the kind of dedication every person should have had to get an invite to get into Beta. I have just seen too many posts from so called Beta "playtesters" whining about how JTL sucked, it was buggy, etc. from people who obviously thought "Beta" meant 'Demo' or 'Special Reward'. You did yourself and fellow dedicated "real" playtesters proud! Thank you - you should get SIX stars!
just what i have been saying, sadly beta got flooded with brats who had preordered and were just griefing everyone with theyre 'OMFG! THS GAME SUXXORZ !!!1!!11ONEONE!!1!' DAMNIT KID! We are bug hunters, find a glitch, /bug it, and leave it in the devs hands. i was in beta for 2 weeks. and reported tons of bugs. (altho it seemed very few were taken care of.