Jump To Lightspeed Archive
Thread: So I start on my Tier 2 trees and get one mission... that's all the missions there are?
Garry2rs wrote:If by "fun missions" you mean "missions that can take up to an hour to complete that you need to group up to perform", then you've hit the nail on the head.Don't get me wrong; I think a lot of space SHOULD require grouping. I just don't agree with the fact that, in the later missions that have multiple parts to them, if you fail you have to begin again.Basically, don't do a mission without at least one group mate and have 45 minutes to an hour to do them, depending on the tier.
An hour? Out of all my Arkon Havok Squadron missions, the longest was about half an hour if that.
And if you don't have guildmates/friends, you're missing the entire point of an MMORPG.
DeepFatFryer wrote:
Garry2rs wrote:
If by "fun missions" you mean "missions that can take up to an hour to complete that you need to group up to perform", then you've hit the nail on the head.
Don't get me wrong; I think a lot of space SHOULD require grouping. I just don't agree with the fact that, in the later missions that have multiple parts to them, if you fail you have to begin again.
Basically, don't do a mission without at least one group mate and have 45 minutes to an hour to do them, depending on the tier.
An hour? Out of all my Arkon Havok Squadron missions, the longest was about half an hour if that.
And if you don't have guildmates/friends, you're missing the entire point of an MMORPG.
I don't think i'm missing the point at all.No where in MMORPG does it state that you need to group, have guildmates or even have friends. MMORPG= Massively Multiplayer Online Roleplaying Game. While I know it says Multiplayer, it does not say required to group, have friends or guildmates. Multiplayer simply means there is more then one person in the game. Massively implies that there is alot of people in the game. Just interacting with other people is all that is really needed in a MMORPG. Interacting doesn't mean have to group, be friends or guildmates. Everyone you interact with in the real world is not a friend, but you interact with them none the less. SWG while not real life, is however replicating real life to a degree. Interacting with other people is in the spirit of the game, but required grouping, having friends and guildmates while fun at times is not a requirement in a MMORPG.
I have guildmates/friends, but we aren't always on at the same time, nor do we always feel like grouping together. Most of us are soloers I believe. We are all CHs and I know me personally prefer soloing and group only when I want to. I was this way in EQ as well. I prefer doing my own thing and being responsible for my own failures and successes. I soloed about 58 of my 60 levels as a Beastlord in EQ. Did I have friends? Yep! Did I have guildmates? Yep! Did I group with them? Sure, when we raided and stuff, but mostly I soloed. Does this make me anti-social? Nope! I talked to people and interacted with them in Guildchat, /shout, /ooc and /say.
Sorry I went off on a tangent, but I hate when someone says something along the lines of grouping is required in a MMORPG. Grouping is not required and you certaintly aren't missing the point of a MMORPG if you don't!
Its people like you that make developers dumb down the grouping aspect of games to cater to the soloists.
You might as well be running a copy of X-wing: Alliance with IRC on another window.
The whole point of an MMORPG is you play it instead of single player games because there are other players there. You accomplish things together.
You cannot expect to have Ace Pilot handed to you on a silver platter. You have to grind a load of experience, and then the missions come.
I'm sorry, but if you bought Jump To Lightspeed as a Star Wars flightsim with a chat system slapped on for good measure, you bought the wrong game.
We shouldn't have to put up with stupid game mechanics such as buffs just so soloists can beat everything themselves, and the only meaning of the word 'group' is turned into making money by simply putting yourself in a party with other people then buggering off to do missions.
You might hate it when people say grouping is required in an MMORPG; I hate it more when people cause the downfall of a game by getting everything made ridiculously easy.
Tell me, which is better?
#1: You steam through Master Pilot all by yourself. You grind tons of experience, you do some wishy-washy missions, you destroy a corvette (that has been nerfed to allow it to be taken down solo). You promptly return to the ground game and wonder why theres no content in JTL.
#2: You gain experience, then you call on friends and guildmates to help you with a tough mission. When the time comes, you gather a force together and spank a Corvette to hell and back. You're left with a feeling of accomplishment, and have met some new faces along the way, such as the other people doing the 'vette.
If you want to play a single-player game, go ahead, but don't go complaining that *GASP* you have to actually interact with other players to acheive master pilot.
Massivly Multiplayer Online Role-Playing Game. Not just Role-Playing Game.
DeepFatFryer wrote:
Why play an MMORPG then?
Its people like you that make developers dumb down the grouping aspect of games to cater to the soloists.
You might as well be running a copy of X-wing: Alliance with IRC on another window.
The whole point of an MMORPG is you play it instead of single player games because there are other players there. You accomplish things together.
You cannot expect to have Ace Pilot handed to you on a silver platter. You have to grind a load of experience, and then the missions come.
I'm sorry, but if you bought Jump To Lightspeed as a Star Wars flightsim with a chat system slapped on for good measure, you bought the wrong game.
We shouldn't have to put up with stupid game mechanics such as buffs just so soloists can beat everything themselves, and the only meaning of the word 'group' is turned into making money by simply putting yourself in a party with other people then buggering off to do missions.
You might hate it when people say grouping is required in an MMORPG; I hate it more when people cause the downfall of a game by getting everything made ridiculously easy.
Tell me, which is better?
#1: You steam through Master Pilot all by yourself. You grind tons of experience, you do some wishy-washy missions, you destroy a corvette (that has been nerfed to allow it to be taken down solo). You promptly return to the ground game and wonder why theres no content in JTL.
#2: You gain experience, then you call on friends and guildmates to help you with a tough mission. When the time comes, you gather a force together and spank a Corvette to hell and back. You're left with a feeling of accomplishment, and have met some new faces along the way, such as the other people doing the 'vette.
If you want to play a single-player game, go ahead, but don't go complaining that *GASP* you have to actually interact with other players to acheive master pilot.
Massivly Multiplayer Online Role-Playing Game. Not just Role-Playing Game.
To me #1 is better. I realize that I won't be able to solo everything and that I will need a group. I accept that, but I am still someone who solos more then groups. I aksed for help for 3 days straight to get a group to go to the Corvette before JTL came out. Did I get one reply? Nope! So much for making new friends. I finally started offering 20k in order to get a group to do it. Did I make any new friends? Nope! I wouldn't want friends that take money to help you do something.
I don't ask the devs to dumb anything down for me. If I can do it solo, I will, if I can't then I guess I will have to pay people in order to help me, but I will not call them friends.
ChewbaccaWookie wrote:
DeepFatFryer wrote:
Why play an MMORPG then?
Its people like you that make developers dumb down the grouping aspect of games to cater to the soloists.
You might as well be running a copy of X-wing: Alliance with IRC on another window.
The whole point of an MMORPG is you play it instead of single player games because there are other players there. You accomplish things together.
You cannot expect to have Ace Pilot handed to you on a silver platter. You have to grind a load of experience, and then the missions come.
I'm sorry, but if you bought Jump To Lightspeed as a Star Wars flightsim with a chat system slapped on for good measure, you bought the wrong game.
We shouldn't have to put up with stupid game mechanics such as buffs just so soloists can beat everything themselves, and the only meaning of the word 'group' is turned into making money by simply putting yourself in a party with other people then buggering off to do missions.
You might hate it when people say grouping is required in an MMORPG; I hate it more when people cause the downfall of a game by getting everything made ridiculously easy.
Tell me, which is better?
#1: You steam through Master Pilot all by yourself. You grind tons of experience, you do some wishy-washy missions, you destroy a corvette (that has been nerfed to allow it to be taken down solo). You promptly return to the ground game and wonder why theres no content in JTL.
#2: You gain experience, then you call on friends and guildmates to help you with a tough mission. When the time comes, you gather a force together and spank a Corvette to hell and back. You're left with a feeling of accomplishment, and have met some new faces along the way, such as the other people doing the 'vette.
If you want to play a single-player game, go ahead, but don't go complaining that *GASP* you have to actually interact with other players to acheive master pilot.
Massivly Multiplayer Online Role-Playing Game. Not just Role-Playing Game.
To me #1 is better. I realize that I won't be able to solo everything and that I will need a group. I accept that, but I am still someone who solos more then groups. I aksed for help for 3 days straight to get a group to go to the Corvette before JTL came out. Did I get one reply? Nope! So much for making new friends. I finally started offering 20k in order to get a group to do it. Did I make any new friends? Nope! I wouldn't want friends that take money to help you do something.
I don't ask the devs to dumb anything down for me. If I can do it solo, I will, if I can't then I guess I will have to pay people in order to help me, but I will not call them friends.
ya you tell them lol i feel the same what but the diference is as you put it " Does this make me anti-social? Nope!" it may not you but i am lol J/K no really i am J/K or am I. lol
the only problem i have with this game as you have already stated i dont have a problem grouping AT ALL. But as i have stated in the past it is hard to get a group. everyone says "Oh its really easy to group no one has a problem grouping"
We heck i have and i do have a problem getting a group. heck with me on tier 4 i have though well heck i need to start grouping with others so i can complete all the way to master but not one person has said sure. Its always i am already in one or nope i do need to i am already a master pilot. Well thats my 2 cents lol
Oh i dont they need to dumb down a game for soloist as one becuase of no groups i like it to be tuff but atleast make it doable. OH and another reason i haved soloed in this game and eq like others if i die i dont want it to be the fault of some dumba$$ i want this dumba$$ me to be the cause of it. I like a challenge like the next person.