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Thread: JTL Jump To Lagspeed

Bloodshead
Wed Nov 03, 2004 12:05 pm
#1

Seriously, this is messed up. Every time im close to completing a 2 hour Tier 3 mission, I hit a huge lag spike and end up failing my mission. Enemies warp like 500m away and I can hardly keep up with them in my TIE bomber (Which is like the only real good fighter because of its high mass). This lag is a huge problem and its driving me nuts!



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llForce Sensitive Sharpshooterll
tCombat Prowess i Enhanced Reflexest
hThe Hunter Shall Become The Huntedh
(ggggggggggggggggggggggggg]:::::::::::[q]



Jandel-Har
Wed Nov 03, 2004 12:20 pm
#2

Hmmmm i have very little to no lag in space



Just Dak - Flurry
EnZoFiRe
Wed Nov 03, 2004 12:52 pm
#3

I play on Naritus and the lag problem for me in on the ground. I am getting as high 30 fps in space, but around the starport in Coronet, I drop down to as little as 1 fps. I have a pretty heafty system, as is indicated by my space frame rate, and before publish 11 I had great fps in Coronet. Don't know what happened, but I cannot play the ground at this rate.




IF YOU SEE ME COMING FOR YOU, IT'S ALREADY TOO LATE

Ikka
CL80+ ??SOMETHING??
VanzZylander
Thu Nov 04, 2004 1:12 am
#4

there is a difference between FPS and LAG (network, ping, etc)


try to do a bandwidth test, run 1 every day for a week.


THis sounds like more of a client side issue than a server side issue.





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Vanz Zylander
<RDP>

negima
Thu Nov 04, 2004 1:15 am
#5

I dont really lag in space. If there should come a lag it stays 3 seconds. But thats the only lag in that space travel never been coused by more lags in same travel
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