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Thread: Privateer Smuggler Tier 2 AI Changes
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ArerCervos
Tue Nov 23, 2004 3:24 pm
#1
What happened to the privateer missions. I havent played in maybe a week or a bit more. I logged on and started doing my normal Yavin kill missions. I cant shoot anything! The graphic shows that im hitting the mob but their shields dont go down, or if they do they recharge a lot faster. Second it seems like im just generally missing a lot more. The leading reticule is WAY off. I have to go to about 1/4 of the distance between the enemy and the reticule to score a hit and thats still assuming it actually causes damage. Also the AI changes have made my seemingly good ship worthless. I cant keep up with the mobs at all. They out race me to the point where they are out of range, recharge shields, then rish back before i can hit them. This is tier 2 not 3 or 4. This seems a bit extreme. Anyone else having these problems??
ROBO1964
Tue Nov 23, 2004 3:45 pm
#2
The last patch made the ship speeds crazy. If you have a good engine you should be able to outrun some NPC's and chase down some. But as it is now you can't chase down or outrun any NPC other than big ships. The dev's "think" this is balanced somehow but all it really does is make good engines worthless.
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