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Sylia
Tue Nov 23, 2004 12:57 pm
#1
Aye, this is the third mission.
This is the only one that I passed on the first try.
I can say that there was a few waves (damn A-wings) that I still had one or two ships left when the next spawned.
I was able to get caught back up on the X-wing cycles.
There was definitly more than 4 waves, that's what the shuttle says, but not what your actually required to do.
DO NOT DISABLE THEM, in earlier missions it saves you time to only disable the waves, at this point you have to completely destroy them as fast as is humanly possible.
You DO NOT "make a run for it", the shuttle does.
What happens is once you have killed enough waves and the shuttle reaches it's jump out point the shuttle will "make a run for it" by hyperspacing.
I am of the opinion that it is not a certain number of waves you must kill, but rather a certain number of waves you must kill before the shuttle reaches it's hyperspace point. So it is not so much a function of killing enough fighters, but killing them fast enough.
I feel sorry for those who've had to pass this mission with the new AI, which has slowed down the pace, further expanding this and other similar missions difficulty.
I am currently stuck on tier 3 mission 4, so far I am only able to kill (disable/dock/kill) the first Nova. The second Nova that spawns (exact same ship that I just destroyed, and both are tier 4) remains beyond me.
In any event, I finally got my EQ2 copy last week so I've abandoned SWG untill these tier 3 missions get toned down.
As is they are simply rediculous. All SOE has to do is pull up a list of how many master pilots there are by squadron and see clear as day where thier problems are. If the tier 3's aren't toned down, then I want some kinda "kick a$$" reward for the tough squadron masters.
MyT_Chicken
Wed Nov 24, 2004 1:17 am
#2
Sylia wrote:
I feel sorry for those who've had to pass this mission with the new AI, which has slowed down the pace, further expanding this and other similar missions difficulty.
I am currently stuck on tier 3 mission 4, so far I am only able to kill (disable/dock/kill) the first Nova. The second Nova that spawns (exact same ship that I just destroyed, and both are tier 4) remains beyond me.
In any event, I finally got my EQ2 copy last week so I've abandoned SWG untill these tier 3 missions get toned down.
As is they are simply rediculous. All SOE has to do is pull up a list of how many master pilots there are by squadron and see clear as day where thier problems are. If the tier 3's aren't toned down, then I want some kinda "kick a$$" reward for the tough squadron masters.
Its called get a group. If SOE did a poll on how many people soloed to master it would be ZERO. Nuff said.
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