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Thread: Crazy .... bug?

Snaggoh
Sun Feb 06, 2005 3:08 am
#1

Well last night I joined a group to help someone do their master mission - well since Im only 3,3,3,3 and my ships shields would get completely owned (I cant beat tie agg. ) I decided to gun in someones Krayt Gunship. Well I launch fine and everything - only once Im in space I have no cockpit, no aiming device and I cant see movement - all I can do it see the capacitor and throttle information and the radar, I can tell by the coords that we were movingbut I couldn't SEE this either - apparently if I shot they could see/ hear it, but I couldn't.

huh?
wasj2004
Sun Feb 06, 2005 7:41 am
#2






Snaggoh wrote:
Well last night I joined a group to help someone do their master mission - well since Im only 3,3,3,3 and my ships shields would get completely owned (I cant beat tie agg. ) I decided to gun in someones Krayt Gunship. Well I launch fine and everything - only once Im in space I have no cockpit, no aiming device and I cant see movement - all I can do it see the capacitor and throttle information and the radar, I can tell by the coords that we were movingbut I couldn't SEE this either - apparently if I shot they could see/ hear it, but I couldn't.

huh?





This happend to me once. Sounds like the person you were flying with dident have a weapon installed in the slot for the turrent.



Me wearing my favorite outfit
Me wearing uber mods
Somthing just isnt right about that
psikobunny
Sun Feb 06, 2005 9:55 am
#3

could also have been a non displaying weapon, lots of looted guns are invisible on Krayt/Kimo. the shots "appear" from every other weapon port thats active. Try again and make sure your pilot loads a gun that appears in the turret slot on the manage window. Have him save the invisible gun for the wingtips, that way it adds its damage to every other gun, including the turret.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Snaggoh
Sun Feb 06, 2005 10:18 am
#4

hmm, ok, thanks
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