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Thread: Corsec mission help

Dinlu
Mon Jul 18, 2005 2:36 am
#1

Im on the 3rd mission on tier 3 of corsec. i have to dock with 2 firesprays then escort a transport ship. All easy, but then 4 tier 3 ships plus a gunship all come out of hyperspace.I was wondering if anyone has done this solo and has any tips.I could take the 4 ships on there own or the gunship on its own but not together.


thanks
Treena_Daal
Mon Jul 18, 2005 2:41 am
#2

That gunboat is a complete wimp. Capacitor Overcharge 3 and Weapon Overload 3 are your friends. I disabled it before I even knew its shields were down.

What are you flying? If you're not using a Dunelizard, I strongly recomend it. The two gun slots are absolutely wonderful. Get two level 6 REd guns in there, and that gunboat should be scrap in short order.
R0ZM4N
Mon Jul 18, 2005 3:41 am
#3

hehe yeah, even the most experienced pilots heart rate goes up when a Gunboat appears in a mission but asTreenasez, this ones a bit of a pussycat, good time to smooth off some of those GB nerves actually, start to practice your IMGB (In Mission Gunboat) tactics.


First off, sounds obvious but make sure you're using good kit. If you're only using loot items you've recovered in your travels then take a look at the Galactic Vendor Search you'll find SW created items are far superior and you can often get great items at bargain prices so dont worry too much about the cost.


Second and you'll see this comment in every 'Help Me!!!' thread ever. Droid programs. Capacitor 3 overcharge and Weapon 3 should be with you from the second you get your first droid skill, they're invaluable.


Third, the tactics. Everyone knows the trick of killing GB's in Kessel or DS, reb style ones won't shoot down so you can sit under 'em all day and just blow off the weapons and components in complete safety; Imp ones just require you to stay at 540-560m where you can shoot them but they won't return fire.


In Mission Gunboats are a completely different bucket o' fishheads tho, they'll spin and turn and chase you across the Galaxy. In my experience, the Tier 5 Imp style GB is the hardest thing in the game, so here's how to tackle IMGB's:


If you know it's coming, be prepared... You can't do GB's the same way you do most missions in JTL, one hand on the Joystick, the other swigging coke, half an eye on the clock and yawning, they're dangerous and should be treated with far more respect. If you know there's a GB in your upcoming mission, load up for it.


Consider taking missiles, shield killers are especially useful but Torps are fine in a pinch.


Know where you're Cap to Shield shunt droid programme button is, you'll need it.


Imperial? Emergency Weapons are devastating *if* you know that once your GB is dead, the rest of the targets are pretty easy (Eweapons and Bomber Strike tend to remove all your droid programmes so be prepared for that).


So what's the best tactic for taking them out? ENGINES! You shoot off it's engines and you're free to hit those 'safe zones' (remember anywhere under a reb one, anywhere 540-560m from an Imp one) and finish it at your leisure. Best way is to target the engines and simply charge them. Fire everything you have, eweapons, missiles, the works, fly straight thru (you can slow up before and do a 180 if you were lucky enough to come in *under* a reb style GB) Booster out once on the other side. Fly away nice and quick (you do have engines good enough to outrun it right?) and then wait a while for the shields to recharge (droid programmes to reload) and do it all again. Soon enough the engines will *pop*, you can fly on a bit and take down those annoying fighters before returning to finish the job.


There ya go sweets, one IMGB guide, just for you.


Kisses


Cass





...From the desk of Colonel Cass L'Arcana...
Imperial Armed Forces | Distinction & Honour
Dinlu
Mon Jul 18, 2005 4:04 am
#4

thank you very much for the advice you have been a great help


thank you again


Lipe
Mon Jul 18, 2005 10:20 am
#5

Ok i got 3/4/3/3 corsec pilot, went to the trainer on dantooine and got a mission which is the patrol. He says if any black suns show up get out of there. So i launch and start the patrol, nothing spawns so the nextupdate in the patrol mission is to take out a black sun convoy. There are 3 tier 4 black suns and a tier 4 yt-1300. i take those out then the next update is to survive the black sun attack. So 5 tier 5 black suns spawn and they r faster than my ship so i cant get a shot in. So what do i do when they spawn. Do i bring an ace to take them out or do i hyperspace to a different sector in dantooine space and see if it updates?



The Former Account Of Lipe Starwalker
***CANCELLED Due to the NGE***
PaceNebulon
Mon Jul 18, 2005 10:30 am
#6


Either get help or upgrade your ship. I guess you are using a dunelizard, that willl make things harder for no other reason than mass. So to compensate you need top end parts. Practicing on the tier 5 droid fighters in endor space would help get you used to dealing with that type of fighting. Also, disable as much as possible.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Lipe
Mon Jul 18, 2005 10:33 am
#7

ok but why does the trainer say to get out of there if black suns show up?



The Former Account Of Lipe Starwalker
***CANCELLED Due to the NGE***
Kryxal
Mon Jul 18, 2005 10:50 am
#8

If you can check your spatial, see if there are any other details. That's useful to know exactly what's going on, and there ARE some times you're not meant to do anything but escape. That last bit sounds like it MIGHT be just that... but being able to kill them is nice too.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
PaceNebulon
Mon Jul 18, 2005 10:53 am
#9







Lipe wrote:
ok but why does the trainer say to get out of there if black suns show up?





not sure exactly... but you could try hypering out. If you fail then that was meant for only the first part of the mission.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Benobi
Mon Jul 18, 2005 11:29 am
#10

I think what the trainer says is really just for the patrol portion of this mission, or just for content. Pay attention to the mission updates for what you need to accomplish.


The YT-1300 was a bear for me in this mission. Just didn't want to die. After finally finishing it off the next spawn wasn't too bad. I don't think all of mine were tier5 though. Target through the wave and finish off/disable the ships that are the highest threat first. The fast and light ships can be saved till last because their guns usually don't pack as much punch.


-Amron


Benobi
Mon Jul 18, 2005 1:03 pm
#11

I am currently using an Ixiyen with 93.5k mass, 1265 shields and weapons doing 1500-2100 damage at 62%. Not sure how this compare to a good loadout but it seems OK. Pretty much what I had in my dunelizard but the extra mass allows me to change things around a bit, add some decent armor.


I'm a far cry from breezing through the missions though.I'm 4433 and trying to finish it all solo.


-Amron


PaceNebulon
Mon Jul 18, 2005 1:13 pm
#12

I solo'd all of CorSec except the tier 4 exit mission and the master vette mission and it was my firstsquad (and only squad so far but I am planning to do one of the Imp sqauds if/when the lambda shuttle comes into the game). I also changed ship with every advancement although I stuck with the BS ships. (Never flown the dune lizard or kimo.)



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Lipe
Mon Jul 18, 2005 4:25 pm
#13

well i got 4/4/3/3 now after getting my a$$ handed to me by the five tier 5's that spawn. I brought a friend along and filled up a grevious and soon a rhixzorix(sp?) now on to the hidden daggers mission and soon master



The Former Account Of Lipe Starwalker
***CANCELLED Due to the NGE***
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