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Thread: Punished for going to kessel?

Fondler
Sun Feb 13, 2005 4:59 am
#1

Is it intentional that when you get killed in Kessel, you get warped back to the Dantooine space station where only a fraction of your damage is repaired, still envoking decay, so that you have to go to another space station to complete the repairs, and have your components decay again?

Was this "double decay" intended, or has it just not been noticed?



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Zade_Taerin
Sun Feb 13, 2005 5:55 am
#2



Fondler wrote:
Is it intentional that when you get killed in Kessel, you get warped back to the Dantooine space station where only a fraction of your damage is repaired, still envoking decay, so that you have to go to another space station to complete the repairs, and have your components decay again?

Was this "double decay" intended, or has it just not been noticed?




It's working as intended.. as it works as intended for anytime you get destroyed in any space sector (other then Deep Space) and get towed back to a Starport for repairs. There are no starports in Kessel so you get sent back to Dantooine, your port of origin. Dantooine, and I believe Dathomir and Endor as well are limited repair starports, you have to live with that fact, it's intended. There is a mission you can complete at Dantooine that allows you to do 100% repair all of the time (when you indicate you need repairs an aditional dialogue option may appear regarding a mission). If you're not able to effect full repairs at Dantooine Starport then here's an option... leave orbit and do the repairs yourself from the manage terminal using Allpurpose Repair Kits.




ZADE TAERIN - Crimson Fleet Alliance (-CFA-) - KETTEMOOR
- CL90 OFFICER (ELDER SQUAD LEADER) / ALLIANCE ACE (CFA-88) / CAPTAIN OF THE "NEMESIS" -
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SickSix
Sun Feb 13, 2005 10:02 am
#3

this is not true. If you run a mission for the dantooine starport, they will start repairing 100% of your damage. This happend to me and i was pretty mad, but then the in conversation with the station, an abnormal response popped up so i clicked it and i got the mission string. now i can get 100% repaired there.



SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

TjadenFederov
Mon Feb 14, 2005 1:11 am
#4

Endor Station (Where the imperials get towed after going boom in kessel) is, according to the NPC at the station "Well supplied by the Empire" and is a 100% repair station. So if rebels get blown up, they only get partial repairs. If imperials get blown up they can fully repair and get right back into the action. Rebels get the shaft here too.



Tjaden

In Nomine Patris, et Filli, et Spiritus Sancti...

SWG
- Tjaden - Apophis' - Cekra - Fizzle -

Gom_Kuub
Mon Feb 14, 2005 1:33 am
#5






Fondler wrote:
Is it intentional that when you get killed in Kessel, you get warped back to the Dantooine space station where only a fraction of your damage is repaired, still envoking decay, so that you have to go to another space station to complete the repairs, and have your components decay again?

Was this "double decay" intended, or has it just not been noticed?






you can now do a mission set that wil allow the dant station to repair fully ask for repairs, and ask why he can't repair you fully, then he explains, then you help him out




-Gom




-Gom



"For over 2 years, the Veteran Community were the guardians of peace and justice in the Pre-CU. Before the dark times, before the NGE."


Fondler
Mon Feb 14, 2005 1:58 am
#6

yeah, i did that mission, still only get partial repair

I'll bug it, thanks guys



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Zanholo
Mon Feb 14, 2005 11:09 am
#7

Dath station also now has a series of 'story'-based missions(ummm...a load of flees in the cargo, nice story...) that will grant you full repairs at that station. Second of the three missions is verrrry long.



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Arsani
Mon Feb 14, 2005 4:00 pm
#8

Lice my good man. It was *itches* lice.



N
Do Not Meddle in the Affairs of Zombies, For Your Brains Are Tasty and That Red Ain't Ketchup!
Arsani "Living Dead Girl" Co'lace ~ Starsider
S-1-l2-H-C
Mon Feb 14, 2005 4:18 pm
#9

first off you dont get decay just by being reparied, you get decay based on how much damage is repaired. 10% of the hp repaired is taken off the max

so if your engine takes 1000 damage, and you get it reaired once for 750hp (75 points of decay) and another time for 250hp (25 points of decay) you end up with the same decay as repairing it once for 1000 hp and getting 100 points of decay.


and once you hit master you should be getting nothing but 25% reparis so you can limp to deep space.



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