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Thread: Expansion Pack 3, Episode VII: Swim of the Mon Calimari
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Gom_Kuub
Sun May 15, 2005 9:17 pm
#1
features:
Underwater Swimming, making good use of re-breathers
Mon Calimari: The newest addition to the SWG set of explorable planets
All new space zones and content including interductor cruisers that drag you out of hyperspace into a special battlezone
Spankin New Starfighters: Tie Defender, K-Wing, Lamda Shuttle, E-Wing, YT-2400, and much much more!!!
Underwater creatures and vehicles, and mounts
The underwater city of Ohta Gunga on Naboo
New Species such as Gungans, Dugs, and various droids
Playable droids include: All r-unit astromech models, proticol droids, IG droids, and many more
New droid species allows for many new ways to play: sit in your friend's astromech slot and repair/enhance his ship's performance, open doors, decode terminals, use various apendiges/tools to accomplish any task, and more!
and most of all, mon cal gals will have a much more desirable figure 
and finally, the very much anticipated Capital Ships, including Blockade Runners much like the infamous Tantive IV, Mon Cal cruisers such as Home One, and the Nebulon Medical Frigate
all this for just $30 [plus shipping and handling]
RSQViper
Mon May 16, 2005 5:45 am
#2
Gom_Kuub wrote:
features:
New Species such as... various droids
Playable droids include: All r-unit astromech models, proticol droids, IG droids, and many more
New droid species allows for many new ways to play: sit in your friend's astromech slot and repair/enhance his ship's performance, open doors, decode terminals, use various apendiges/tools to accomplish any task, and more!
Dear, God no.
Everything else looks pretty cool. Gungans would be a pretty cool addition. I wouldn't be one, but Jar Jar ruined everyone's perception of them.
I saw someone's writeup of Mon Cal somewhere. It was pretty good. Anything underwater adds another level to SWG and that isn't bad at all.
Also, I'd really like vehicles for on and underwater. How cool is that? And I want a fishing boat! I can't help it, I just want one.
And with boats you also get to add real swmming and in-water creatures to hunt. 
Arsani
Mon May 16, 2005 6:42 am
#3
They have to include eye patches and peg legs as well, then I'd be all over it.
rols_cerentz
Mon May 16, 2005 9:01 am
#4
I think they should add a "Battle of Hoth" Expansion and move the storyline forward a few years before adding in "Mon Cal" as an adventure zone.
They could have the Rebel Base on Hoth setup similar to how the Village on Dathomir currently is.
Phase One/Week One - The Rebels are enjoying relative peace, readying the base and fighting off Wampas as well as finding Imperial Probe Droids. Space missions could involve shooting down Imperial Probe Droid shells as they enter the Hoth System.
Phase Two/Week Two - Attempts to stop Imperial Probe droids have failed, the Empire appears to have discovered the Rebel Base. Missions involve gathering supplies for the evacuation.
Phase Three/Week Three - "The Battle of Hoth" happens as the Empire arrives in the Hoth System. "Imperial Troops have entered the base, Imperial Troops have(kssscccchhhh)..." The battlefield rages with Snow Troopers, Rebel Forces, AT-STs and AT-ATs, as well as Snow Speeders and Rebel Field Cannons. Space combat involves missions escorting Rebel Transports through ISD Attack Groups, with some limited support from the Ion Cannon on Hoth.
Phase Four/Week Four - Clean up operations. Rebel missions would include sneaking into the now Imperial Occupied Hoth Base to retrieve documents and equipment that was left behind. Space missions would include retrieving supplies from the battle damaged Rebel Transports that couldn't escape. (Using the RotW Tractor Beams to retrieve goods.)
This would mostly be a Rebel Player Expansion, but opposite type missions could be put together for Imperial Players or it could be geared as a mostly PvP type environment.
They could have the Rebel Base on Hoth setup similar to how the Village on Dathomir currently is.
Phase One/Week One - The Rebels are enjoying relative peace, readying the base and fighting off Wampas as well as finding Imperial Probe Droids. Space missions could involve shooting down Imperial Probe Droid shells as they enter the Hoth System.
Phase Two/Week Two - Attempts to stop Imperial Probe droids have failed, the Empire appears to have discovered the Rebel Base. Missions involve gathering supplies for the evacuation.
Phase Three/Week Three - "The Battle of Hoth" happens as the Empire arrives in the Hoth System. "Imperial Troops have entered the base, Imperial Troops have(kssscccchhhh)..." The battlefield rages with Snow Troopers, Rebel Forces, AT-STs and AT-ATs, as well as Snow Speeders and Rebel Field Cannons. Space combat involves missions escorting Rebel Transports through ISD Attack Groups, with some limited support from the Ion Cannon on Hoth.
Phase Four/Week Four - Clean up operations. Rebel missions would include sneaking into the now Imperial Occupied Hoth Base to retrieve documents and equipment that was left behind. Space missions would include retrieving supplies from the battle damaged Rebel Transports that couldn't escape. (Using the RotW Tractor Beams to retrieve goods.)
This would mostly be a Rebel Player Expansion, but opposite type missions could be put together for Imperial Players or it could be geared as a mostly PvP type environment.
Gom_Kuub
Mon May 16, 2005 8:50 pm
#7
Mott_Kruger wrote:
I'll buy it only if I can sit in a boat and fish for them!![]()
S-1-l2-H-C
Mon May 16, 2005 11:49 pm
#9
the new fighters will have the mass of a POB ship, 10 weapon mounts, 1000 ypr, a 10x speed multiplier, and will be smaller than the pilot is (you will wear it like a jetpack)
there will also be new escort missions that spawn waves of imperial star destroyers which fly like a tier5 awing.
in order to get the new ships you have to tell a fat ugly npc that you want to marry him in order to complete the quest;with any other dialogue optionyou get sent on an endless stringof duty missions with the manuvering star destroyers.
to start the quests you have to loot an item off a corpse in coronet starport that spawns once every week.
Gom_Kuub
Tue May 17, 2005 12:14 am
#10
rols_cerentz wrote:
I think they should add a "Battle of Hoth" Expansion and move the storyline forward a few years before adding in "Mon Cal" as an adventure zone.
They could have the Rebel Base on Hoth setup similar to how the Village on Dathomir currently is.
Phase One/Week One - The Rebels are enjoying relative peace, readying the base and fighting off Wampas as well as finding Imperial Probe Droids. Space missions could involve shooting down Imperial Probe Droid shells as they enter the Hoth System.
Phase Two/Week Two - Attempts to stop Imperial Probe droids have failed, the Empire appears to have discovered the Rebel Base. Missions involve gathering supplies for the evacuation.
Phase Three/Week Three - "The Battle of Hoth" happens as the Empire arrives in the Hoth System. "Imperial Troops have entered the base, Imperial Troops have(kssscccchhhh)..." The battlefield rages with Snow Troopers, Rebel Forces, AT-STs and AT-ATs, as well as Snow Speeders and Rebel Field Cannons. Space combat involves missions escorting Rebel Transports through ISD Attack Groups, with some limited support from the Ion Cannon on Hoth.
Phase Four/Week Four - Clean up operations. Rebel missions would include sneaking into the now Imperial Occupied Hoth Base to retrieve documents and equipment that was left behind. Space missions would include retrieving supplies from the battle damaged Rebel Transports that couldn't escape. (Using the RotW Tractor Beams to retrieve goods.)
This would mostly be a Rebel Player Expansion, but opposite type missions could be put together for Imperial Players or it could be geared as a mostly PvP type environment.
but the mon cals need some serious recognition
i mean, in SWG, nothing is really noticed about them as far as special abilities, mods, and other things go
where's OUR ship-building mods? why don't we swim faster than the other species? hrmm???
Message Edited by Gom_Kuub on 05-16-2005 12:15 PM
rols_cerentz
Tue May 17, 2005 7:59 am
#11
S-1-l2-H-C wrote:the new fighters will have the mass of a POB ship, 10 weapon mounts, 1000 ypr, a 10x speed multiplier, and will be smaller than the pilot is (you will wear it like a jetpack)there will also be new escort missions that spawn waves of imperial star destroyers which fly like a tier5 awing.in order to get the new ships you have to tell a fat ugly npc that you want to marry him in order to complete the quest; with any other dialogue option you get sent on an endless string of duty missions with the manuvering star destroyers.to start the quests you have to loot an item off a corpse in coronet starport that spawns once every week.
Come on, it's not that tough. Last night, I completed both the Clone Trooper Armor Quest and the ARC-170 Quest. Out of the two, the ARC-170 quest was an absolute breeze. I had to do no real fighting for the ARC-170 quest, just one Trando Slaver when taking the first Wookie out of the forest of Kashyyk.
Erahth
Tue May 17, 2005 12:26 pm
#12
S-1-l2-H-C wrote:
the new fighters will have the mass of a POB ship, 10 weapon mounts, 1000 ypr, a 10x speed multiplier, and will be smaller than the pilot is (you will wear it like a jetpack)
there will also be new escort missions that spawn waves of imperial star destroyers which fly like a tier5 awing.
in order to get the new ships you have to tell a fat ugly npc that you want to marry him in order to complete the quest;with any other dialogue optionyou get sent on an endless stringof duty missions with the manuvering star destroyers.
to start the quests you have to loot an item off a corpse in coronet starport that spawns once every week.
Sweet! Sign me up
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