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Thread: Anti-aliasing isn't working on the ground game with 9800 Pro

CyberData4
Thu Oct 21, 2004 3:26 pm
#1


Galaxies isn't using my card anti-aliasing features since this mornings update. Another memeber in my guild is having the same problem with his 9800 Pro. Anti-aliasing works on the character selection screen, but not in game.


I'm using Ati's 9.10 drivers and AA was working yesterday.......


Anyone else noticing this?
SolrFlare
Thu Oct 21, 2004 3:30 pm
#2

Not sure if its in the ground game yet or not. But there is a new graphic option to "enable bloom" which is a direct x9 lighting effect. Whenever I've had that turned on in beta it turns off my AA. If you have that option and flip it off you should be set.



------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
MajorReb
Thu Oct 21, 2004 3:49 pm
#3

Same



Tane Eckele
Rebellion's Premier Speeder Jumper
"Yeh Vader says: No disintegrations... and you sure have a rare a** ship Fett,
I hope nobody else can fly one of those" - Cuality

/Airguitar


Yeevle
Thu Oct 21, 2004 3:51 pm
#4

Seems to be fine with my Radeon X800XT.


I have the latest drivers, one problem I have is sometimes when exiting JTL my refresh rate switches to its lowest. Probably an issue that will be fixed with a future set.
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