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Thread: Anti-aliasing isn't working on the ground game with 9800 Pro
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CyberData4
Thu Oct 21, 2004 3:26 pm
#1
Galaxies isn't using my card anti-aliasing features since this mornings update. Another memeber in my guild is having the same problem with his 9800 Pro. Anti-aliasing works on the character selection screen, but not in game.
I'm using Ati's 9.10 drivers and AA was working yesterday.......
Anyone else noticing this?
SolrFlare
Thu Oct 21, 2004 3:30 pm
#2
Not sure if its in the ground game yet or not. But there is a new graphic option to "enable bloom" which is a direct x9 lighting effect. Whenever I've had that turned on in beta it turns off my AA. If you have that option and flip it off you should be set.
Yeevle
Thu Oct 21, 2004 3:51 pm
#4
Seems to be fine with my Radeon X800XT.
I have the latest drivers, one problem I have is sometimes when exiting JTL my refresh rate switches to its lowest. Probably an issue that will be fixed with a future set.
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