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Thread: Multi-Passanger ships need more power...!

Kivan28
Sat Nov 27, 2004 7:23 pm
#1

Seeing as all Multi-Passanger ships have 5 mil mass, that could not possibly be filled up, why not let Multi-Passanger ships use 2 of everything? (except engines + ordance and boosters).


For Instance, when you look at the turrets, they have 4 cannons In the one turret, my first Impressions were that you could have 2 weapons per turret. Why not add this? make the Multi-Passanger ship actually useful! (as It Is almost Impossible to hit anything while gunning one). B-wings have 4 weapon slots, why not Multi-Passangerships? also, as this would drain like hell, let em use 2 Capacitors perhaps?


Also you could do the same with sheilds, give them a secondary sheild like the corvette! now Multi-Passanger ships wouldnt be so much, sitting ducks, and perhaps a double re-inforcement of Armor? 2 front, 2 back? (or maybe 4 Armor panelsIs going a bit over the top...)


And reactors, give em lots of spare juice for things like engine overload, weapon overload etc. If this was Implemented, I can see good use of Multi-Passanger ships, as nobody on my server uses them really, and there are Ace's everywhere.



~~~~~~~~~~~~~~
Kivan - Chimera
~~~~~~~~~~~~~~
truewildman
Sat Nov 27, 2004 7:30 pm
#2

With 5 million mass, who cares?


I have 4.5 damage cannons on each turret. Why would I need more firepower???





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Odajja
Sat Nov 27, 2004 7:47 pm
#3






truewildman wrote:

With 5 million mass, who cares?


I have 4.5 damage cannons on each turret. Why would I need more firepower???






I*d like to see2 reactors and 2 Caps.



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BillyBobthe50th
Sat Nov 27, 2004 8:07 pm
#4

I would be great if each turret drew from a seperate capacitor.



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Amuro0079
Sat Nov 27, 2004 8:25 pm
#5

I mean, yeah, I'm only using less than 500K of the 5 mil mass on my VT, and the other 4.5mil are going to waste. However, if they're ever gonna change anything to ships again, please make the changes retroactive, cause I do not want to pay 900K again for a new chassis. I heard someone even paid 1.5 mil for Nova.



Giovane - Imperial Pilot Ace | Jedi Master
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Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


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((((Official Thread about Jedi Innate Armor))))
Cuality
Sat Nov 27, 2004 9:44 pm
#6

agree. the multiships should have more armor than the normal fighters. double slots would be nice. of course i did loot a 15kHP armor peice... so that's definitely going into the back armor slot on my decimator.




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riotcontrol
Sat Nov 27, 2004 9:50 pm
#7

I'm a bit more interested in what's really up with that 5 million mass issue. When beta started, they were supposed to be 500k, and I haven't seen a single official post saying either 'oh yeah, we forgot to tell you - they're 10x bigger now' or 'uhm, someone put a decimal point in the wrong place, we'll correct it'.



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wieland argosy <gunslinger>
Amuro0079
Sat Nov 27, 2004 9:50 pm
#8






Cuality wrote:

agree. the multiships should have more armor than the normal fighters. double slots would be nice. of course i did loot a 15kHP armor peice... so that's definitely going into the back armor slot on my decimator.




Where did you loot that armor?



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
Cuality
Sat Nov 27, 2004 10:05 pm
#9






Amuro0079 wrote:





Cuality wrote:

agree. the multiships should have more armor than the normal fighters. double slots would be nice. of course i did loot a 15kHP armor peice... so that's definitely going into the back armor slot on my decimator.




Where did you loot that armor?



kessel, off a tier 5 b-wing. i couldn't believe it, thought for sure they put the point in the wrong spot... but i guess if you can get 50k reactors and 8k weps then a 15k armor isn't that far fetched.





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)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
WildKarrd
Sat Nov 27, 2004 10:14 pm
#10

I agree with the majority there should be at least 2 capacitors and make use of 2 reactors,


BUTplease add another pilot driven front based weapon, so that one can pilot solo and protect themselves as well and use it as their primary craft.


I wanna be able to use my ship so much that everyone will remember the name of the YT-1300 that ripped them a new one.



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Amuro0079
Sat Nov 27, 2004 11:20 pm
#11

An alternative solution is introduce MP ship only componets like 20K shield, 50 reactor etc, carrying mass in the hundreds of K range.



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
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