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Thread: Pirate Trap is worthless, fix it?

Skrim
Tue Jun 07, 2005 2:01 pm
#1


/agree


Pirate trap 2 describes itself as luring very strong pirates, and it has only lured Tier 1 ships. = broken please fix.


Most upseting is E-pulse 3. My firespray has 2500/2500 shields, with 2200 Cap energy (Overcharged). When E-pulse 3fires a tier 5 B-wing sufferes 34% damage to his shields (66% shields remaining), while I have 0/0 shields and 0 cap energy. 7200 points of energy from my ship should do more damage than this, considering my ship is nekkid for a while after this special.




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"Luke, you're going to find that many of the truths we cling to depend greatly on our own point of view." - Obi-wan Kenobi
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Ikithack (Wanderhome); Skyneeie (Wanderhome); Ava-Go (Bria); Lilago (Eclipse); Skrim (Chilastra); Ikien Skrimshaw (TC prime); Whevo Skrimshaw (TC prime)

XStarbracer
Wed Jun 08, 2005 12:33 am
#2

I've been experimenting with my specials with my privateer ace and imperial ace and i have come to the big conclusion pirate trap is worthless, even pirate trap 2 we get at MASTER just spawns teir 1 pirates, how about getting it buffed alittle to teir 4 pirates at master and teir 2 pirates at pirate trap 1, why do privateers get stuck with the crappiest specials? At least even the rebels ones work like it should, ours is useless.



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- I support NO DECAY.It should be run like EQ . No 20k price cap on the bazar and everyone can craft. Its has worked for 7 years on everquest and there is no decay plenty of money and no crazy prices.

Decay is only good for crafteres and bad for everyone else.
<>

TomedNor
Wed Jun 08, 2005 12:40 am
#3

Yeah, I've read the EMP is nerfed (it at least does a little damage...) but pirate trap is not worth having.



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See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
D8alus
Wed Jun 08, 2005 7:32 am
#4






Skrim wrote:


/agree


Pirate trap 2 describes itself as luring very strong pirates, and it has only lured Tier 1 ships. = broken please fix.


Most upseting is E-pulse 3. My firespray has 2500/2500 shields, with 2200 Cap energy (Overcharged). When E-pulse 3fires a tier 5 B-wing sufferes 34% damage to his shields (66% shields remaining), while I have 0/0 shields and 0 cap energy. 7200 points of energy from my ship should do more damage than this, considering my ship is nekkid for a while after this special.





basically, you damage yourself more than the enemy? Wonderful.



_________________________________
D8alus
«·PROJECT-MAYHEM·» ---- VIVA LA GAT!!! Yvan Eht Nioj!!!
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