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Thread: New concepts for JTL content please add ideas & post comments:
- Why stop at asteroid mining? How about nebula gas?
- A rescue mission of a disabled ship inside the accretion disc of one of the Maw black holes.
- Science outpost orbiting a star
- A superdense nebula or a strange magnetic storm that wreaks havoc with ship systems, potentially leaving pilots lost without a guide.
- The interior of a gas giant
- Flying into an asteroid inhabited by one of those giant space eel things (like the one that tried to eat the Milennium Falcon) and landing inside the creature. Unique crafting resources could be harvested here while under attack by mutant vynocks and who knows what else. But if you disturb the monster, you only have a short time to escape or your ship will be swallowed and anything you gathered would be lost.
Not bad ideas. Personally, I'd like to see in space battlefields. Not like deep space like we have now, but having acutal NPC capital ships broadsiding each other and bombing each other with their fighter squads. Say the battle cycle lasted for 2 hours, at which point one side with the most ships still intact and with their capital ship(s) in the best condition, wins. If players don't come to help, then the battle ends in a stalemate. Provided we had a star destroyer there, it'd be far more difficult to kill than the one in deep space (i.e., not soloable). But it would be possible to artificially end the battle before the time runs out by killing all of the opposing sides ships (which would have to be difficult). After that, you get fp and maybe some creds and your side patrols the sector until the battle timer expires and another opposing fleet arrives.
I'd also like to see something like a player capital ship pvp zone, basically, more than anything else, a place where players with their crewed cap ships can come to compete with each other and blow each other up.
good job on that grandmoff
Been talking about anthoer Pilot profession above master pilot since seeing the vette video from fanfest..
This is a really good idea,everyone that i've talk to seems to think so too.If vettes can be player owned,this is a great way to do it ..Make the master box of new pilot profession-so that u can pilot a Vette,and the rest of boxs below it..ahve some coo faction ships "bigger pob style ones"than nova,yt1300..
And this would also open more to stuff to be build by SW's too.And even armorsmiths,weapons smiths could have more stuff..Pilot armor,Pilot sidearms weapons" if we can really board ships to take them over,or help someone off the ship..what ever it maybe"
the below is just something i think would be neat..I dont really think it will happen..but its still neat ![]()
I would like to see a space zone for Guild space stations.that u can dock and board with....but i think the guild should have to have a certian amount of members to get one.......All guild members can store X amount of things on them,parts,ammo"space stuff".
and the only way for somone out of the guildto board it,would be to be on same ship with guild member of spacestation