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Thread: YT-1300 question
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Lemlench
Wed Jan 12, 2005 12:27 pm
#1
I was wondering if a Rebel Pilot can fly a YT-1300 or If I have to be a neutral pilot or something, I just was wondering where I buy one and how I can fly it?
Thatguyfubu
Wed Jan 12, 2005 12:38 pm
#2
I beleive you have to be a neutral ace to fly it. If you want I will be on tonight and you can up for ride in it and see if you can fly it.
Ingame name is Zaran
-Zaran
Thatguyfubu
Wed Jan 12, 2005 3:40 pm
#3
You only need neutral to sit in the ops chair. I am always looking for a good co-pilot (everyone wants to be a gunner)
-Zaran
Nooca
Thu Jan 13, 2005 1:30 am
#4
You must be a Neutral Ace to pilot or run operations in a YT. However, anyone can use a turret provided they have purchased JTL.
sexwax
Thu Jan 13, 2005 9:07 am
#6
Yes. Very key as trying to get three players quick fora mission is difficult enough, but trying to complete the load out with an operations officer, Doc, engineer is another matter. Only good thing about having the operations officer is making that person 'in charge' of the entire wing .. gunners, fighter escort, everyone. That will keep their hands full.
Ton2
Fri Jan 14, 2005 10:40 am
#7
Just wondering if anyone ever had a Plasma Leak Alarm go off and never go away??
We had such an incident yesterday.. and we repaired everything in the ship. And the bloody alarm was still going on.
We tried getting some more damage and get repaired in a station, and yep, alarm was still buzzing.
Removing all the components to repair and then put them back also didnt work.
We tried ejecting and getting destroyed. Darn thing was still sounding off...
Any insights on this??
Thanks
Fort23
Fri Jan 14, 2005 10:46 am
#8
I know there is an entire thread on that very problem somewhere on here, and it amounts to a bug. Maybe it was in the top 10 problems stickied topic. I know there's a workaround for it, as well. Not sure what, though, as I'm still flying solo.
/pat self on back
/tell self Way to be halfway helpful!!
johnnyd428
Fri Jan 14, 2005 11:29 am
#9
Remove all items inside your ship and re-deed. This should silence your alarms.
Jandel-Har
Fri Jan 14, 2005 11:42 am
#10
mine did the same thing ,but after awhile it stopped , like a week, maybe the batteries ran out on the alarm .
Ton2
Fri Jan 14, 2005 4:17 pm
#11
johnnyd428 wrote:
Remove all items inside your ship and re-deed. This should silence your alarms.
Yeah, that worked.. But it would be a big pain in the neck if you had to do it everytime... especially when you have all sorts if stuff in the YT like crates of repair stuff and loots...
And Ive been around for a long time. So I have a Guild Hall full of stuff for my guild, a bank thats also full, as well as a small house full of stockpile for a guildmate... not to mention having a full pack as well... It was a pain when I had to redeed the damn thing.... ![]()
shfire
Sat Jan 15, 2005 8:19 am
#12
Ok to fix this problem, Repair all leaks BEFORE you leave deepspace or get repaired by a space station. This will stop the leak and the alarm.
Ok, now you say you got destroyed in deep space and it repaired the ship automatically after you respawned. So ther are 2 ways to fix this problem
1. BIG PAIN, but unload everything from your ship, including the inteorior & lootbox. Then re-deed your ship.
2. Log out for approx 1/2 hour.
*Alarm will also stop if server is reset.
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