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Thread: What is up with the Space Ore.

Joesaph
Mon Aug 01, 2005 11:38 am
#1

I figured i would try and make some better minning lasers and a better crago hold.... Or so i thought. I go mine the ore's needed and spend 2 days getting 4k plus of all the needed things. Feeling quite happy with my self... I go to my crafting station.... start up my little crafting session.... Drop the resources in....... & and drop my jaw on the floor....... I am like wt*.... Now wait a min.... here.. I need OQ and shock for the hold..... My resources are either 1000 or 500. ... I think ok, maybe if i wait a day or so.... the # change..... Wait a day and mine some more... And low and behold... same stats.... still with only OQ......


Now I ask... what is up with that.... How come they make a item need OQ and another stat... then only have one stat on the resources... The hold only takes Space ore as a needed resource.. So you would think they would have 2 stats on those resource if a component needs it... That and the fact the Space resources are all static stats..... making it hard to make good "Heavy" ships or anything needing these resources.


Is this going to be addressed or looked into....? OR is it just another attempt to make crafting none-existent...
wasj2004
Tue Aug 02, 2005 12:38 am
#2

Space minning.....Another Addition to SWG left 1/2 @ssed!!!



Me wearing my favorite outfit
Me wearing uber mods
Somthing just isnt right about that
UltimateJason
Wed Aug 03, 2005 8:36 am
#3

some items require asteroid stuff AND regular ground resources. Sure you didnt confuse them?




PJason - Elder Bounty Hunter P
That's right - my JSF shoots LIGHTSABERS!
OMeta-Jason Soulcrusher - Jedi Master O
Has successfully taken over STORM Firebase Ultima!

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