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Thread: JTL Npc's never miss
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Avengre
Thu Nov 04, 2004 10:34 am
#1
If you ever watch how fighting is done in JTL, on the NPC... they dont actually hit you. Their shots ALWAYS hit or Miss. No matter how much juking you do or evasion. Please let the NPC's be affected by lag just like us. Allow our dodging and evading to actually do something.
We might as well fly in a straight line if their behind us. Try it sometime when you have an Awing on your tail. Move the camera to the back, and drop power to 2/3 and pitch up like crazy... the shots will amazingly hit you still......
Jullep
Thu Nov 04, 2004 10:39 am
#2
Avengre wrote:Their shots ALWAYS hit or Miss.
um.. Ofcourse what else?
Message Edited by Jullep on 11-04-2004 06:40 PM
Xplosion
Thu Nov 04, 2004 10:42 am
#3
i dont know when im tring to evade in my a-wing i can do a pretty good job vs those npcs
Jindain
Thu Nov 04, 2004 10:46 am
#4
i agree espically the bigger ships with rotating turrets, i know they are supposed to be hard but if im 450m away boosting at 1134 speed and doing a roll dive he should have a couple misses
Avengre
Fri Nov 05, 2004 2:27 pm
#5
Let me rephrase tthat... All the NPC's work like the ground npc's.... They roll a dice to see if they hit you. If they "hit" you on the dice, the shot will curve to hit whatever flight path your making....
What happened to the twitch game?
Monthigos
Fri Nov 05, 2004 2:32 pm
#6
All I have to say is my turreting skills = suck - I almost puked last time I was a turret. NPC turreting skills = godly - My friend has a mission where he has to take down a Nova Courier. That think RIPPED me apart before I could even blink.
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