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Thread: Petition to....

Gatsu002
Mon Nov 22, 2004 6:21 pm
#1


After long time reading the forums and play JTL i found lot of funny things that must be fixed in SWG:JTL, most of this issues r well known by devs , but they still leaving it... Long long long time ago , i remember a 1% armor decay after insurance , the thread was by far the most readed and most replyed in the history of SWG , this is the only way that we customers have to tell SOE and his devs that we had enough , we rnt here for test his game , we r here to play , we pay and we want play a good game , not a game that change because someone that dont even know how SWG work think that can be good implement a stupidity as Decay on PVP.



Lets start



  • Decay on JTL: Lot of players r posting in JTL: discussion , pilot and SW forums about it , most of us complaint about how SoE try to keep the SW economy alive , well this is a big issue if u go with ur Ship to deep space , its turns really deadly because every time someone kill u , ur ship gona lose 10% of condition... not only the chassis , i mean ALL the components , including armors , shields , weapons etc.. etc.. etc.. , well i must say too that if someone want to blow ur engine 92 speed that rnt looted anymore from quest he can , its easy just select the engine component from a enemy player and u will be pretty sure that he wont come back after repair and see the insane amount of condition he lost ... As u can see the DECAY on pvp isnt a joke , u can blow ur best equipament in 1 day if u go to deepspace, most of PVP'rs r dissapointed with it , we claim a solution but SOE didnt response us. I wont say to leave the decay on PVE , why? because in the ground we have it , and its hard enough to die bye a npc.



  • Factional Ships: This part is for people that just ask crazy things as we want more mass on our tie-advance or Tie-interceptors or other kinf of ships , as a rebel im really dissapointed with it , we dont come to forums to cry about what is wrong with our ships , well maybe the B-Wing is the only ship that NEEDS a fast revmap, after master the alliance pilot profession i tryd a B-Wing , i know that B-Wing is a slow ship but is better than Y-Wing and a little worst than X-Wing , so i expected something funny to pilot , after get some good items i launched my ship to space , what was my surprise when i sawn that my ship was that slow... i dont mean the max speed , i mean the acceleration , WTH 0 to max speed = 11 secs ??!?!?!? wow , i remember the B-Wing on x-wing alliance and it wasnt that bad OMG, what happened to it?? i still cant belive it , what imprials gona say is that B-Wing has lot of mass and is a heavy ship .... MASS ISNT WHAT MATTERS HERE, sorry but is the truth , to all players that sell his items at 200k because they r lvl 10 with lot of mass... well u guys dont know how JTL works... B-Wing is much more maneuverable than Y-Wing , and have a lot of power , the second thing that im really dissapointed is the shields , but i will talk about it later , because shields B-Wings r worthless right now. Well then imperials talk about A-Wing , they say that is too hard to hit and its really maneuverable , yep , it is , but isnt what A-Wing must be , i mean , the A-Wing by far is the "FASTEST" and best maneuverability ship in space ( only E-Wing is much more faster and have more fire power ) ,right now imperials cry about it and i just laugh because think how pathetic they r , i mean , if they r worried because this ship what we , rebels or neutral / rebels must say about the Tie - advance , Tie-Agressor , Tie-Opressor , Tie-fighter and Tie-Interceptors from NPC's, they r by far the same as A-Wings when the IA control them and lets mention here too that Tie-Opressor and Tie -Agressor rnt from Star wars World... SoE gave u 2 ships that never was in Star wars world , first time i heard about them i sayd , wth r those ships??? they r really from imperials? no ... they r from SOE, they r a invention from soe.... pathetic.. ROFL, Tie-Agressor is a pain for rebels , yep a turret in the tail that controled by a NPC hit u 80% of times with a good fire-power... LOL , then Tie-Opressor , mmmmm what the hell is this? a bomber? 3 missile launchers?? and a decent maneuverability that can be better than the maneuverability that A-Wings have at 200 - 300 speed???? this cant be true...... Then Tie-Advance , i looked at it , 1.0 x speed , so the same speed as A-Wings but they cantroll pitch and yaw at the same speed as A-Wings but , another problem is that when they low the speed at 500 or so they get a better maneuverability than A-Wings , ok , this isnt the prototype that darth vader have... THIS IS THE REAL TIE ADVANCE THAT WAS WAY OVERPOWERED IN X-WING SERIES!!! OMG , then , why imps still crying ? i dont understand by the way imps have better ships with similar masses than Rebels but they still cry...


  1. Petition 1:I want my A-Wing as it must be , all players that playd X-Wing series know what im talking about , it must be the fastest ship on the galaxie ( TIE-Advance not the prototype one is a litle more fast ), but if SoE tell us that is the prototype one the A-Wing is faster and better than Tie-Advance but if isnt the prototype ship as a rebel i claim for the E-Wing the best ship ever in SW , yep , a ship that have the same firepower as X-Wing with better speed and maneuverability than A-Wings : http://www.starwars.com/databank/starship/ewing/eu.html

  2. Petition 2: A-Wings can move 60º his weapons , its what i want ^^.`

  3. Petition 3: B-Wings , fix its maneuverability and acceleration rates.

  4. Petition 4: Im ok that other imperials ships as Tie-interceptors r better from the movie ones because this game need to be balanced but why the NPC'S tie-Interceptors muts have shields too? or tie-bombers? we have enough with his speed , remove it from NPC's.

  5. Petition 5:Decress the Tie-Advance maneuverability or just incress the A-Wing maneuverability.

  6. Petition 6: Incress the mass on both Ships , A-Wing and Tie-advance 5k to 10k will be great because this ships by far r the fastest ships in-game but they cant put the best engines on them.. Incress more mass on this both ships and they finally can be what they r , The A-Wing / tie -advance on x-wing alliance was able to run at 120-140 speed , i think here must be the same.

  7. Petition 7: If More imperials ships get a mass incress and rebels dont get anything just add E-Wings ^^.



  • Multiplayer ships: Noone really use this ships right now on PVP or PVE , why? because u need more people , the problem with this ships in PVE is solved when u get a good shooter and a good pilot , but in PVP this ships need a high dmg reduction, i remember han-solo with his millenium falcon get much more fire than what this ships can get in PVP , i mean , they r slow , hard to pilot , they have lot of mass but .... OMG a player can still blow them in 2 shots... OMG .. lol this must be fixed really fast , i love MPS but i cant use it because i know that if i go PVP in deep space it gona blow in 2 shots... and dont tell me that bring me more friends because u guys know taht if a player want he can blow up the multiplayer ships b4 ur team can destroy him ( if the pilot is good enough ) . So PLZ MORE DMG REDUCTION ON THIS KIND OF SHIPS.



  • Privateer ships: I didnt played a lot with this kind of pilot but ... i will repeat what i sayd b4 , if tie -advance or A-Wing get a mass incress the dunelizard and the other fast ship must have it too, anyways the other ships that r bombers r really balanced , dunelizards r similar than X-Wings a little more fast and maneuverables but they have more mass than A-Wings and less than X-Wings , in my opinion they r balanced except for the droid commands , they only have reactor overloads.



  • IA: what i can say... fix it , dont make the same IA as b4 but fix it , they overrun lot of players and most of the bomber Type ships cant really fight against them.



  • Shipwright: This profession have lot of problems , first of : Capacitors , noone can beat the looted capacitors , sorry but is the truth , noone of the SW's even with all the resources at 1000 cant beat the looted capacitors. Fix it please . Engines: wow great u guys increased the Engine topspeed but... what happen with yaw pitch and roll rates??? a shipwright must be able to craft engines with a little more mass but similar than the old quest engine of 92 speed. Weapons , they r good with it i think , noone had problems with it , u can find better weapons but its hard enough and for sure most of the "good " weapons will overload ur ship mass, so its ok this part. Boosters , who bought a booster from a Shipwright? LOL they r worthless... fix it too. Armors / shields: they r fine , really fine , its hard to loot something better than a crafted armor or shield . Droid interfances: well i wont say what i think about it... who will buy a shipwright DI with the old interfaces of 13 speed and 400 mass? lol. Other problem that must be solved is the MARK IV and MARK V differences , who will buy a shield MARK V that is 2 X more mass than the Mark IV and the difference is only of 400 or 500 + defense? or a reactor , why a reactor MARK IV have 15k mass and 15-16k power and the MARK V 30k + mass and only 18k power? Fix it please , at least the MARK V components must be GREAT.



  • /GOODMODE ON :This must be solved , some NPC's have the invulnerability hability .... some really nice threads can be found at pilot profession forum about it , its a big issue .. FIX IT OMG.


/bump if r with me , Leave ur comment or other issues with JTL if like this thread and want help us to fix this game ...






Kwisats Haderach
Ifoxe Osag

Noob of Radiant........................
Cry4Dawn
Mon Nov 22, 2004 6:38 pm
#2

Hate the ideas, like it hte way it currently is.. Parts that degrade is a bad.. Its much easier to buy a ship then it is to find good parts. I say NO to all of this..



/dont sign



Col. Cry for Dawn, Imperial Navy
Imperial Weapons and Tactics Guild (IWAT)
Storm Trooper Squadron Imperial Ace
Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 Pic 6 Pic 7
Cry4Dawn
Mon Nov 22, 2004 6:41 pm
#3


  1. Petition 1:I want my A-Wing as it must be , all players that playd X-Wing series know what im talking about , it must be the fastest ship on the galaxie ( TIE-Advance not the prototype one is a litle more fast ), but if SoE tell us that is the prototype one the A-Wing is faster and better than Tie-Advance but if isnt the prototype ship as a rebel i claim for the E-Wing the best ship ever in SW , yep , a ship that have the same firepower as X-Wing with better speed and maneuverability than A-Wings : http://www.starwars.com/databank/starship/ewing/eu.html
  2. Petition 2: A-Wings can move 60º his weapons , its what i want ^^.`
  3. Petition 3: B-Wings , fix its maneuverability and acceleration rates.
  4. Petition 4: Im ok that other imperials ships as Tie-interceptors r better from the movie ones because this game need to be balanced but why the NPC'S tie-Interceptors muts have shields too? or tie-bombers? we have enough with his speed , remove it from NPC's.
  5. Petition 5:Decress the Tie-Advance maneuverability or just incress the A-Wing maneuverability.
  6. Petition 6: Incress the mass on both Ships , A-Wing and Tie-advance 5k to 10k will be great because this ships by far r the fastest ships in-game but they cant put the best engines on them.. Incress more mass on this both ships and they finally can be what they r , The A-Wing / tie -advance on x-wing alliance was able to run at 120-140 speed , i think here must be the same.
  7. Petition 7: If More imperials ships get a mass incress and rebels dont get anything just add E-Wings



BTW I am guessing your a rebel huh God lord. Why not give Imperials Sticks and stone to attack you with like cavemen.. You forget YOU ARE THE REBELS. You are the one who is suppose to be using inferior weapons and ships. YOu should have blasters that cant kill a nuna, and you should be running for your life. What your asking for is the rebels to be in power and the empire to be what the rebels are currently... LACKING TECHNOLOGY! You have this backwards.



I saw slow down the A-wings and give them half the mass they have now. That would be what an AWING really is...




Col. Cry for Dawn, Imperial Navy
Imperial Weapons and Tactics Guild (IWAT)
Storm Trooper Squadron Imperial Ace
Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 Pic 6 Pic 7
Amuro0079
Mon Nov 22, 2004 7:26 pm
#4


Yeah, decay has to be readjusted or just simplyallow us toinsure our ship and the componets installed at starports or even spacestation.The hit points on my TIE Advanced chassis has dropped to 470 from 1700, soon I'll need a new one and it's not very cheap.

Message Edited by Amuro0079 on 11-23-2004 10:27 AM



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Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


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