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Thread: It didnt ruin the comunity, It helped it!!

sentile
Mon Nov 01, 2004 10:40 pm
#1

Yay, Jtl actualy helped the comunity on the ground game seeing how all the quests are in cities widespread from Tyrena to even emperors retreat, spreading out all the players... that way their will be a fair ammount of players in alot more of the cities, For instance, Tyrena used to be a ghost town all the time, now if you go their, its swarming with Rebel pilots!
Zyzix564
Mon Nov 01, 2004 10:42 pm
#2

Yes I noticed this too, well done devs!



"Flying against Tycho was probably the most difficult thing I'd ever done, and I had an edge in the Force. What he did, what Wedge did, without being able to use the Force made them far more special than any Jedi. They flew with their heart and brains and their entire being."
- Corran Horn
sentile
Mon Nov 01, 2004 10:44 pm
#3

Big /cheer for the Devs!!
sharpenedstick
Mon Nov 01, 2004 10:46 pm
#4

It's good that they were able to spread out the critical points a little bit. Not so great for immersion, since realistically a huge center like Coronet, hyperspace linkway that it is, should also be pilot central, but it helps more than it hurts in the end. Even so, it is far too early to say one way or the other whether JTL will add or detract from what passes as "SWG community." Once the honeymoon and the holiday buying season end, then we'll see how the population distribution is.
sentile
Mon Nov 01, 2004 10:48 pm
#5

Yes, and just remember these great MMORPG words.... Its not what the comunity can do for you! its what you can do for your comunity!, which so far, Ive been having much more fun in it
WizKid72
Mon Nov 01, 2004 10:52 pm
#6

too bad Rori's still off the travel maps from Naboo though =P


oddly, you can travel from Rori to Naboo...


poor Rori.. destined to be alone




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