Jump To Lightspeed Archive

Thread: NPC AI

Talh
Mon Nov 01, 2004 11:49 pm
#1

I am fighting as hard as I can to get through my tir 3 lvl 3 mission but it seems there is almost no way to do it with out a group of 3 ships or higher. I am very angree about the fact the AI has ESP or just programed to follow your flight path exactly in space. It seems as many fancy manuvers I pull off or for nothing. The only way to stop being hit is being behind your target. I have played all the Xwing/TIE fighter games and you could use a manuver and get out of harms ways for a few seconds put in jtls it seem you have to have big groups to get the npc off your back before they kill you. I think the biggest problem with the npcs following your flight path is when they get in formation and have 4 to 5 ships do one pass on you and take out your shields and armor and with no way the YOU(not people saving your life) evade them.



It seems PvE is going to be harder then PvP in jtls with the super auto follow command the AI has.


This is my only problem with jtls just plz take the auto follow off the npcs and allow for manuvers to make a difference in PvE.
Cuality
Mon Nov 01, 2004 11:53 pm
#2

there's a post not 5 posts below this one complaining that the AI is too easy


Do well to remember that the devs do not want you to solo high level NPCs. Get a clutch of friends to take them out... or fly better than they do...




(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
Talh
Mon Nov 01, 2004 11:57 pm
#3

lol did not see the post I had a group of friend and there are still not alot of people in jtls. It seems the programing for the npcs is the same as the follow comand the player can use? YOU CAN'T SHACK THEM....Try it. and if you watch people try you will notice that the only real way you have evaded them is that they flew by you.
Page 1 of 1
Previous Next