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Thread: Roamers
Edit: This is really nuts, I was just en route to a WP and I got attacked by 4 teir 4 guys, died.
Message Edited by Drav11 on 06-15-2005 12:06 PM
"They should really remove roamers, there no reason to have em around. Everyone runs duty missions if their interested in killing."
Empty space would kill immersion. I for one am happy for the natural spawns. They only caused me real trouble on one of my missions.
There is the option of looking where you're going when flying to a waypoint, and going around anything too tough to handle.
A big source of the bughunt in JtL beta and after early release was to report missions that spawn too close to other spawns (a spawn point less than 1.5k from the center of another spawn point. They have pretty much all been found, but it's impossible to give every mission a wide open space lane for travel (and boring), and it's impossible to give every mission spawn point a 2km bubble so you don't have to worry when you fly around like mad solely focusing on your foes.
Spatial awareness is a learned skill. While travelling insystem, especially in the tier4-5 "danger" systems, you just need to pay attention.
The point is, these spawns aren't roaming, you are. You're entering their turf either during travel or during your fights, and if practice being aware, it won't happen, and there won't be a "bug" to "fix"
Alarien wrote:
"They should really remove roamers, there no reason to have em around. Everyone runs duty missions if their interested in killing."
Empty space would kill immersion. I for one am happy for the natural spawns. They only caused me real trouble on one of my missions.
Now, don't take this too serious, but...
Wouldn't empty space be more immersive than crowded space? I mean, it is space after all. ![]()
No, I sure wouldn't like space as much if it was completely empty. In lots of cases (Kessel, anyone?) I wish there were more random ships out there.
Sure the occasional odd mission bugs right through an NPC spawn, but these usually aren't too bad if you remember to disable and not destroy. Although i did have one of those missions where you sit by the waypoint while repeated waves come at you, and it was right next to a T5 droid fighter spawn, that made for an interesting night.