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Thread: Corvette's absense...
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Boh-warlost
Sat Nov 27, 2004 11:26 pm
#1
Guys the corevette REALLY needs to spawn with a mission wp like EVERY SINGLE other mission you have to go through......
This marks 2 nights and nearly 12 hrs of patrol with absolutely no sign of either an imperial of rebal vette......
Not only is it hard to gather a capable and willing team to do this but gathering them for hrs on end night after night is getting harder to do....
WHY cannot this silly mission spawn with a simple freakin wp like all the gunboats and boss ships in the other mission to save time and FRUSTRATION.
Just a thought
Flamers take it away so this can get ignored like the rest of the threads...
Roscannon
Sat Nov 27, 2004 11:38 pm
#2
It's a bug. We found a workaround after 2 nights / 8 hours of waiting.
The bug:
If someone else during the day has already killed the Star Ravager, chances are they do what everyone else does and disable the engines after taking the two shields down. When the engines are disabled, it doesn't move, however its escort groupof 2 gunboats and multiple TIE fighters still follow its travel path. If the Star Ravager is destroyed the escort WILL NOT leave Kessel and the Star Ravager WILL NOT spawn again until after server restart.
The workaround:
You will need to check the Ravager's exit point in Kessel and, if the escort group is still there, destroy it. Once you do the spawn cycle will begin again. Hang around for an hour and forty minutes or so and the Star Ravager will spawn, with its escort,as normal.
Hope this helps.
Boh-warlost
Sun Nov 28, 2004 8:35 am
#3
We killed EVERYTHING in kessel.....9 ppl for 5hrs.....nothing was left rebal or imperial, as we had a mixed group...i personly must have dropped 25 or more gunboats to pass the time. And we have done this on several occasions with the same outcome....NO VETTE.
If it was going to spawn it would have, this isnt even my mission ill probly have to do the same thing when its my turn.
This is the kind of thing that turns ppl away, it makes something that should be fun NOT fun, flying around for 5 hrs with your thumb up your butt waiting for something that "might" show but is critical for proggression...
The solution MAKE IT SPAWN PER MISSION very simple.
Naplam
Sun Nov 28, 2004 8:40 am
#4
I saw it and was attacking it by my self in my a-wing when i went for repair after an attack (was only doing hit and run) it had left searched the whole system and its flight path nothing.
Boh-warlost
Sun Nov 28, 2004 9:49 pm
#6
In regards to Moricky, type something relevant to topic....or go play with yourself.
Now then, will someone with some knowledge on how to combat this problem please shed some light on this, or possibly a dev even.
It seems that I am not the only one with this problem, so how bout we all get on this and maybe they might at least think about changing it.
Subjects like combat balance and such are not as simple, that requires total re-thinking, this is a very easy fix but needs CONSTRUCTIVE feedback from enough ppl. Not futile attempts at abstract humor, that only causes delay.
So what do you all say? Can we speak up as one?
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