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Thread: Mission in space with a group.
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vonbloodworth
Sun May 29, 2005 8:04 am
#1
LMAO!
Why when you take a mission with friends, and are grouped. Does it spawn 1 target for each players?
We (3) took a mission the other night to "Help a transport", Well we all three took the mission, But insted of the attacking force scaling to account for 3 of us, Three Transports apeared.
It was a good fight, but i have been seeing this alot, Why dosnt just one transport show up, and the atacking force scale?
It was realy silly to see three huge transports hyperspace to the same location, get spamed the same mission info in triplets, and watch as the transports bounced off one another.
I feel, that if a group is in the same squadrin, same group and have the same mission, that the mission should scale, not that three of the missions pop up.
2c
Why when you take a mission with friends, and are grouped. Does it spawn 1 target for each players?
We (3) took a mission the other night to "Help a transport", Well we all three took the mission, But insted of the attacking force scaling to account for 3 of us, Three Transports apeared.
It was a good fight, but i have been seeing this alot, Why dosnt just one transport show up, and the atacking force scale?
It was realy silly to see three huge transports hyperspace to the same location, get spamed the same mission info in triplets, and watch as the transports bounced off one another.
I feel, that if a group is in the same squadrin, same group and have the same mission, that the mission should scale, not that three of the missions pop up.
2c
Amuro0079
Sun May 29, 2005 7:30 pm
#2
I completely agree with you that all the advancement missions should scale. The only missions that doscale now are the 2 master missions (killing 30 ship and vette).
imperialswillwin
Sun May 29, 2005 8:54 pm
#3
the two masters arent scale, they are the same everytime. You must be talking about duty missions? i havent ever had this problem in a group on regular missions.
Amuro0079
Sun May 29, 2005 11:51 pm
#4
Well at least any number of people in your group can take the two master missions at the same time and all get credit for the kills, i.e, only need tokill 30 small ships and 1 vette, insteading of 90ships and 3vettes, effectively making it easier if you group. Forregular mission, you have to do it one at atime for each person in your group. For example, if you havefive 4444pilots of the same squadron in your grouptrying to do the same exit mission,you will have to do themission 5 timestill everyone gets credit for it. Ifyou alltry totakethe missionat the same time, you'll end up with 5X as manymission spawns/objectives, making an already hard enough mission impossible.
Message Edited by Amuro0079 on 05-30-2005 03:23 PM
vonbloodworth
Tue May 31, 2005 1:42 pm
#5
No, it seems all the mission do this, if 3 people take an escort mission, all the same mission, then three frightors spawn.
It should be one, with 3 times the fighters.
It should be one, with 3 times the fighters.
Amuro0079
Tue May 31, 2005 6:47 pm
#6
In that case,the missionshould just remain the same - one transport same amount of fighters.People group to make the mission easier, not to make it harder.
vonbloodworth wrote:
No, it seems all the mission do this, if 3 people take an escort mission, all the same mission, then three frightors spawn.
It should be one, with 3 times the fighters.
Leana_Txorana
Wed Jun 01, 2005 1:38 pm
#7
In that case,the missionshould just remain the same - one transport same amount of fighters.People group to make the mission easier, not to make it harder.
===============================================
Have only one person in the group accept the next space mission. That way only one freighter with normal amount of fighters shows up. All three of you quickly easly finish the mission. For some reason, the same mission will spawn the same waypoint for all members of the team so when you all get their, you initiate multiple instances of the same misison. When complete, everyone head back so the next person can get his version of the misision. when complete, start over with the next mission, each taking it one at a time.
If the same mission spawned mission waypoints at significantly distance locations, then you could more easily gang up on each others missions
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