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Thread: Mission in space with a group.

vonbloodworth
Sun May 29, 2005 8:04 am
#1

LMAO!

Why when you take a mission with friends, and are grouped. Does it spawn 1 target for each players?

We (3) took a mission the other night to "Help a transport", Well we all three took the mission, But insted of the attacking force scaling to account for 3 of us, Three Transports apeared.

It was a good fight, but i have been seeing this alot, Why dosnt just one transport show up, and the atacking force scale?

It was realy silly to see three huge transports hyperspace to the same location, get spamed the same mission info in triplets, and watch as the transports bounced off one another.

I feel, that if a group is in the same squadrin, same group and have the same mission, that the mission should scale, not that three of the missions pop up.

2c





Trucegore vonbloodworth,wonderhome
Mayor/guild master

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Amuro0079
Sun May 29, 2005 7:30 pm
#2


I completely agree with you that all the advancement missions should scale. The only missions that doscale now are the 2 master missions (killing 30 ship and vette).



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


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imperialswillwin
Sun May 29, 2005 8:54 pm
#3

the two masters arent scale, they are the same everytime. You must be talking about duty missions? i havent ever had this problem in a group on regular missions.



There is only the Emperor, He is our shield and protector.
Amuro0079
Sun May 29, 2005 11:51 pm
#4






Well at least any number of people in your group can take the two master missions at the same time and all get credit for the kills, i.e, only need tokill 30 small ships and 1 vette, insteading of 90ships and 3vettes, effectively making it easier if you group. Forregular mission, you have to do it one at atime for each person in your group. For example, if you havefive 4444pilots of the same squadron in your grouptrying to do the same exit mission,you will have to do themission 5 timestill everyone gets credit for it. Ifyou alltry totakethe missionat the same time, you'll end up with 5X as manymission spawns/objectives, making an already hard enough mission impossible.

Message Edited by Amuro0079 on 05-30-2005 03:23 PM



Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
vonbloodworth
Tue May 31, 2005 1:42 pm
#5

No, it seems all the mission do this, if 3 people take an escort mission, all the same mission, then three frightors spawn.

It should be one, with 3 times the fighters.





Trucegore vonbloodworth,wonderhome
Mayor/guild master

Pikeman, Polition, Merchant,Master Artisan
***** Im easy to talk to once people get to know me, but holding my personal audiences on a throne of bloody skulls tends to put them off at first. *****
Amuro0079
Tue May 31, 2005 6:47 pm
#6






vonbloodworth wrote:
No, it seems all the mission do this, if 3 people take an escort mission, all the same mission, then three frightors spawn.

It should be one, with 3 times the fighters.



In that case,the missionshould just remain the same - one transport same amount of fighters.People group to make the mission easier, not to make it harder.




Giovane - Imperial Pilot Ace | Jedi Master
Guo - Freelance Master Pilot | Master Medic
Rong - Alliance Ace Pilot | Master Trader (Shipwright/Architect)


Drop-off vendors: 3895 -6157, roughly 1250m from Mos Eisley starport


((((Official Thread about Jedi Innate Armor))))
Leana_Txorana
Wed Jun 01, 2005 1:38 pm
#7

In that case,the missionshould just remain the same - one transport same amount of fighters.People group to make the mission easier, not to make it harder.


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Have only one person in the group accept the next space mission. That way only one freighter with normal amount of fighters shows up. All three of you quickly easly finish the mission. For some reason, the same mission will spawn the same waypoint for all members of the team so when you all get their, you initiate multiple instances of the same misison. When complete, everyone head back so the next person can get his version of the misision. when complete, start over with the next mission, each taking it one at a time.


If the same mission spawned mission waypoints at significantly distance locations, then you could more easily gang up on each others missions



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