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Thread: New Kimogila, Parts from DuneLizard... Weapons don't work. HELP!!
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Fueller
Tue Jul 05, 2005 6:01 pm
#1
Okay, I have loaded 3 different weapons, Pulled up the group window...Assigned individule weapons to Groups 1, 2 and 3. Checked Fire button to ensure it was bound right.
Nothing... Sounds like it wants to fire, (getting thug noises) but nothing. Can anyone help me out here?
Attacca
Tue Jul 05, 2005 9:30 pm
#3
Certain weapons are bugged in certain slots of certain ships - for sure the Krayt, TIE Agressor, and Belbullab all have problems. If you're hearing them fire zoom out - they may be firing down, or not at all. Try swapping different weapons in.
Also, I assume you know one of the Krayt's slots in a gun turret the pilot cannot control.
Goraf
Wed Jul 06, 2005 6:18 am
#4
He said Kimogila, not Kryat, no turret gun.
Do your weapons have enough power? Do you have a capacitor? Is it charged up?
Is your fire button set to fire-and-cycle?
Myself, I put all my weapons in group 1 and set my fire button to fire group 1. They should work fine in separate groups with fire-and-cycle though.
Do your weapons have enough power? Do you have a capacitor? Is it charged up?
Is your fire button set to fire-and-cycle?
Myself, I put all my weapons in group 1 and set my fire button to fire group 1. They should work fine in separate groups with fire-and-cycle though.
Attacca
Wed Jul 06, 2005 11:00 am
#5
What, I'm a pilot, not a librarian, who says I can read?
Maybe check that the weapon group is active? For some reason every time I hyperspace in my Actis it switches to an unused weapon group and I have to cycle back to group 1 or 2 before shooting.
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