Jump To Lightspeed Archive

Thread: A new XP idea

OmaeVogoo
Sun Jan 09, 2005 12:27 am
#1

ok since all the xp spawning exploits have been being changed i recently thought of a new idea. this post is really worth reading.


Ok, how bout this, you get as much xp for killing things for as half their HAM is. so if their HAM is 10K, ull get 5K xp, if their HAM is 20K ull get 10K xp. and this rule applies to anything up to 50K HAM and anything above 50K ham is worth 25K xp. this rule is different for things with 1K HAM, anything between 1-1000 HAM is worth its HAM in xp. so if something has 1000 HAM its worth 1000 xp, and if something has 625 HAM, its worth 625 xp. im still thinking of what to do for things between 1001-1999 ham tho.


i really think this would help with attitudes vs the squill caves spawn being chaned as well as the geos spawn.


tell me what ya guys think. and this isnt my final idea but its a big chunk of it.
OmaeVogoo
Sun Jan 09, 2005 3:57 am
#2

/bump
DeepFatFryer
Sun Jan 09, 2005 7:22 am
#3

And this relates to Jump to Lightspeed discussion... how?



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OmaeVogoo
Mon Jan 10, 2005 1:15 am
#4

all the other forums are pretty much empty. and ive seen tons of posts for ideas on this forum before
Atan
Mon Jan 10, 2005 1:50 am
#5

Best would be if you repost the Idea in the Core Systems board (in the professions part of the board), because its not a bad idea.




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OmaeVogoo
Wed Jan 12, 2005 10:59 pm
#6

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