Jump To Lightspeed Archive
Thread: ...
Zadioc wrote:
I've played on several servers and have never seen more than 5 other people in the same zone in space. So at least on my server I know it's not gonna be a balance issue. Keep complaining though, everybody knows what the developers consider "balance", so if they do ever decide to revamp the ships, I'll just say "I told you so" while your complaining that your master ship gets 1 shotted by tier 2 npcs.
Hmm, in big battles the imbalance is much less noticeable - its when small numbers of people fight that the imbalance is more profound.
Well, the deal with the jedi fighter is: It's a friggen awesome dogfighter. The other issue is, it's a missle magnet. You can tell you're never gonna hit it with lasers, so you have someone take over the dogfight, back off, and unload a few image recs onto it. I killed like 2 or 3 jedi fighters in an hour of pvp like that. They simply can't avoid the majority of missles.
So while the fighter is unbalacing, the best defense you can have is a couple of mark II image rec launchers. This may actually give a new role to the B-Wing, just sit back and kill. Provided they don't catch on and you don't get mobbed by them.
soon as I get my darn storm badge my Imperial is going rebel, when that happens I moffball the JF, and switch over to the A-Wing. I'll have two A-Wing flying rebel aces.
Anyway I don't get whats up with you awing pilots getting shot down by missle oppressors..... As an oppressor pilot I would gun a-wings down, never bothered with missles. And as an A-wing pilot you'd be lucky to get a lock on me before I'm already behind you.
Weasel7479 wrote:
I'm Imperial and I have a JSF and I agree it is unbalanceing. I dont use it for pvp, matter of fact I've not flown it for several days. I see it as being part of the problem. But its not just the new ships in ROTW that need balance, its all of the player ships in JTL need to be readdressed and balanced.
Most of the ships in JTL can not perform what is thier istablished roles. It is as if the devs totally overlooked all the resources they have. Less than a handful of the ships we have can actually come close to matching thier offical descriptions and stats. Take the A-wing and TIE Interceptor for example, both of these by JTL's standards atleast should have 2 laser hardpoints, the A-wing was the single fastest fighter in the galaxy until the TIE Avenger and TIE Defenders came out. Only the TIE Interceptor could come close to its speed, but still the Interceptor surpassed it in agility not even the mightlyTIE Defender could do that.The Interceptor was not a ship given out to just anyone and this should be the same in JTL, it needs moved to the master box.
Theres just so many little details like this that has been overlooked or completely disreguarded in JTL.
Well said!
Message Edited by CuchulainnDarklight on 05-16-2005 12:56 PM
CuchulainnDarklight wrote:
Well said!
Never really understood 3 guns and 2 missiles for the Xwing - thought it should be 4 guns and 2 torps, same with other ships! And now ships like the Awing and Interceptor have been made more unlike their originals with the introduction of the new ships.
Except the X-wing only has one missle mount.
See i still cant get my head round that!
Starstrider6 wrote:
CuchulainnDarklight wrote:
Well said!
Never really understood 3 guns and 2 missiles for the Xwing - thought it should be 4 guns and 2 torps, same with other ships! And now ships like the Awing and Interceptor have been made more unlike their originals with the introduction of the new ships.
Except the X-wing only has one missle mount.
Message Edited by wickedHangover on 05-20-2005 08:40 AM
Message Edited by Tarak-Cala on 05-23-2005 04:48 AM