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Thread: Boarding Parties

Nezodon
Thu Nov 18, 2004 8:00 am
#53

Really cool idea, have something like the start of " A New Hope", it would be really cool if we had to disable the ship we are boarding the same way that you disable a faction base.


I would love to attack and board the Star destroyer in deep space or even take out a imperial or rebel space station, I think the possibilities are endless all we need is the Devs to work out how they could implement them into the game.


And whilst im here why not be able to actualy start the corvette missions by either getting the boarding ticket or going into space and disabling it and then boarding it.


I think all these ideas will help make the space part of the game feel more combined with the ground game.



Jorrai Takkori
Elder jedi
Force explorer

Thochkored
Thu Nov 18, 2004 12:29 pm
#54






rols_cerentz wrote:

I do like the idea of going on a mission to attack and capture a Corvette though. That could be a Faction based mission with slightly different reasons attached as a story. Regardless of the faction, this would be one tough mission and would definately require more then a small 2 or 3 person strike team.

For the Rebellion, the capture mission would be about either obtaining a new capital ship for the ongoing conflict. For the Empire, the mission would be about capturing a Rebel ship to use in a clandestine operation against a Rebel group. For the Neutrals, it could be for a number of different reasons, depending upon who the player is working for.

How would you write up little mission stories to go along with such a mission?




Rebel Corvette Capture:


From Admiral Ackbar:


We have located a hidden shipyard which is turning out new Corellian Corvettes for the Empire. One of these Corvettes is near completion. Your task is to go in and capture the Corvette. This craft has a full crew, so bring your best strike team and expect full resistance. Your primary target would be the Capture of the Corvette, you also would be doing theRebellion a great service to cause as much damage in the shipyard as possible.



Empire Corvette Capture


From Captain Neda:


We have just intercepted plans for a Rebel redevous, our sources tell us that there will be a transfer of supplies from an inbound frieghter to a Rebel Corvette. We need you to assemble a strike team to disable and capture the Corvette. Analysis of the data on the Corvette could provide us with valuable information of Rebel movement and could help us pinpoint the hidden Rebel base. It is important to cause as much harm to the Rebelion as possible, so instruct your fighter escort to destroy as many Rebel targets as possible. This mission is of the highest priority and was given to me by Lord Vader himself, capturing that Corvette could spell the end of the Rebelion.



Neutral Corvette Capture(Smuggler Alliance):


From Talon Karde:


A matter of great importance has come up and I need you to attend to it immediately. A Corsec Corvette has been trapped in deep space with a damaged hyperdrive. We want you to assemble a team to get out there and capture it for us. You'll need to board her and take over the bridge, so bring your best men along.We got this info through some pretty unsecure channels, so you should bring a fighter escort to take care of other interested parties.





Ackaak Adack
Bloodfin
"Wars not make one great."

Davian Shaw
Bloodfin
"You came in that thing?"
Thochkored
Fri Nov 19, 2004 3:22 pm
#55

/bumped for the weekend crowd




Ackaak Adack
Bloodfin
"Wars not make one great."

Davian Shaw
Bloodfin
"You came in that thing?"
blahs
Mon Nov 22, 2004 8:24 pm
#56

/bumpetyBump for a great thread



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Holding on to anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned.
warrenbassist
Mon Nov 22, 2004 9:29 pm
#57

Probably one of the best ideas I've heard yet, I hope scenarios like this areon the devsmind.
rols_cerentz
Tue Nov 23, 2004 1:42 am
#58

/bumped for this week's crowd...



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Rols Cerentz
New Republic Order - Lowca
____________________________________________________
rols_cerentz
Tue Nov 23, 2004 7:28 am
#59

Here's another idea...

"Medical Emergency!"

Mission Brief - "You have got to help us! A Corvette on a diplomatic mercy mission to the planet Rilu IV has suffered a terrible calamity. All onboard have become infected with Rodian Meazles, which is normally a very safe disease, for Rodians, but has mutated into a dangerous pathogen that threatens Galactic Commerce! Don't ask where we got it, but we have an antidote, we need you to get to the Corvette, board it and make sure the antidote gets into the hands of the ship's medic. Please hurry, word of this tragedy has gotten out and we fear the ship might be attacked rather then be allowed to land at any starport! If you take this mission, we will innoculate you so that you don't have to worry about coming down with the Rodian Meazles."

Payment: 20,000 Credits

Details: The mission would take place in an instanced Deep Space region. The mission seems straightforward, but will be slightly more complicated then that. The ship will be under attack by some 'Rodian Pirates' that includes a boarding vessel.

The opposition includes a number of enemy fighters that will attack the PCs while the enemy boarding craft is beginning its boarding manuerver. This is easily accomplished by the 'Rodian Pirates' because the Corvette is powered down and defenseless, because the crew is mostly sick.

After battling the fighter screen, the party can complete a boarding dock procedure and then are moved to an interior scene inside the Corvette. Once onboard the party will come under immediate attack by 'Rodian Pirates' who have previously boarded the ship.

The party now has at least two with a hidden third objective to complete. The first is to battle to the Medical bay in order to delivery the antigen to the Ship's Medic. The second is to clear the ship of 'Rodian Pirates'.

As the party makes their way through the ship, the hallways can/will be littered with NPCs laying on their backs, incapacitated. Upon delivering the antigen, the Medic will release the antigen in an airborn form that will take immediate effect, bringing the Corvette's crew back to life. At that point, the party will have the assistance of the Corvette's Crew to clear the remaining 'Rodian Pirates' off the vessel.

The hidden objective would be for the party to ignore the primary mission and just battle their way to the ship's hold. This will be most dangerous, because the 'Rodian Pirates' will be concentrated in that area of the ship. Once the 'Rodian Pirates' are defeated the party can steal the cargo, which would be some rare resources or special high-end components for some crafting profession and then they can leave the ship and blow it up, or leave it intact.

Performing the hidden objective would get the characters involved pushed onto the BH Boards or moved higher up the visibility of the BH boards. Of course, they could complete all three objectives, but would also have to battle through the Ship's crew in order to reach the cargo, which will still put them on the BH boards.

This mission would provide a good and a bad solution to players, offering up more Role-Play choice. It would include some additional coding, in the form of temporary faction alignment with the Corvette Crew, that could be turned the opposite way near the end of the mission and also some code, which might already exist, that would allow NPCs to be incapacitated on the ground only to be 'revitalized' after a trigger has been set.

Regardless, the mission would be a fun diversion form the same old, same old.



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Rols Cerentz
New Republic Order - Lowca
____________________________________________________
Arryth
Tue Nov 23, 2004 8:51 am
#60

Woot!!. This stuff would be great.. Instanced targets, ship boarding, being able to use your ground combat in side enemy ships.... Sweet..



Arryth, Master Pilot, Master Docter Retired
Taverain Dartain, Jedi Knight, Master Pilot, Commander of Rogue Squadron
Renador Dartain, Melee Master, Freelance Pilot, Lawless Pirate
Saursha Ship wright extrodenaire.
rols_cerentz
Tue Nov 30, 2004 7:25 am
#61

Bring back to the front to allow more eyes to read through the thread. Please add something, if you are so inclined. If you aren't and you like what you read, toss out some stars.

Thanks.
Rols



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Rols Cerentz
New Republic Order - Lowca
____________________________________________________
BlueChris
Tue Nov 30, 2004 10:54 am
#62

Give the man five stars. He is absolutely correct. The easiest way to start would be instead of having to go through the rigamarole of finding a ticket to the corvette, you should be able to take your ship up to deep space and board any disabled corvette you can find up there to start a mission. Then build from there.



Deski Grunder-Force Ghost Entertainer
Iksed Plunder-Commando (Elder Rifleman/Combat Medic)
Lumped Flounder- Master Shipwright/Architect/Merchant
rols_cerentz
Mon Apr 18, 2005 11:13 am
#63

I have been away for a handful of months. I was hoping to see this permanently stickied to the front...

I seriously hope the Devs take a look at and consider adding some of these space based adventure ideas. They would significantly add to the SWG experience.

Message Edited by rols_cerentz on 04-18-2005 11:15 AM



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Rols Cerentz
New Republic Order - Lowca
____________________________________________________
Matthevv
Mon Apr 18, 2005 1:37 pm
#64

The idea of boarding paries is awsome. I hope it comes out soon



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