Jump To Lightspeed Archive

Thread: question

Mondkind
Wed Jul 30, 2003 1:38 am
#40

There are no mind simpacks, and there is no way to heal mind in battle.


I really would like to see this as dancer, to give us a great function in a group.



To help yourself to avoid to much mind damage while using the styles, increase your secondary stat on the mind bar, and avoid Armor with high mind costs.



----------------------


Aniella (Gorath) Dancer/Fencer

MoeTheBartender
Wed Jul 30, 2003 3:11 am
#41

Male master dancer here too. One of the first masters on Chilastra(if not first, didn't see/hear ofanyone before me anyway). It's been fun, though if you'rewanting/expecting tips, don't bother, you won't get any now that there's a lot of skimpy clothing available for female avatars. I think I've made 100 credits from tips in the past week.
DarthGanjookie
Wed Jul 30, 2003 4:39 am
#42

YOU can watch someone play music or dance in a camp, thats about it. Mind damage CANNOT be healed by medics.



-----------------------------------------------------------
Ganj'ookie - Pirate Lord of Bloodfin
Ganjookie - Fencer/Medic/Scout - Test Center
http://www.playonline.com/ff11us/index.shtml
Ph34r t3h cut3 ONes!
LordViperVipeian
Thu Jul 31, 2003 12:01 am
#43

Yes there are,


Looted 5 stimpacks that heal all 3 hams from a Tusken Chief not too long ago.


If you are on sunrunner, send me a /tell and i'll prove it. =)


Lord-Viper


--





Live Well



Lord Viper
CommanderSadokan
Sat Aug 02, 2003 1:39 am
#44

In one of the loading screens when you load the galaxy it says when you die you revert back to the state you where in when you last cloned so you should clone often or something like that.
Does that mean that if you die you lose all the exp you got from the time you cloned and the time of your death?
Kierstad
Sat Aug 02, 2003 1:42 am
#45

Nope, what it does mean though is that if you clone while in good health, the next time you die, you will not suffer any wounds or battle fatigue (except from what you had when you cloned). At least this is how I've been experiencing it. At first I was like what's the point in cloning? It is a time and money sink, so you have to guestimate whether or not you really need to worry about dying.


If you're running simple destroy missions grinding credits, usually no big deal. But if you're off hunting for exp on lok, dantooine, endor, dathomir, yavin iv, then it might be a good idea to clone frequently Unless of course you want to fix your BF in the cantina that you can get to, then camp so you can heal your wounds.





CommanderSadokan wrote:
In one of the loading screens when you load the galaxy it says when you die you revert back to the state you where in when you last cloned so you should clone often or something like that.
Does that mean that if you die you lose all the exp you got from the time you cloned and the time of your death?








Agrippa, Wookie, Corellia - Sunrunner
Bit Twiddler, Human, Tattooine - Naritus
Pegai Runningfly, Human, Tattooine - Unknown



It takes 10 types of people to understand binary...
Those who do, and those who don't.

linawindsong
Wed Aug 06, 2003 8:31 am
#46

i was reading thru about tales of bounty hunters and some comics ect. any mind telling me which boooks and comics i was kinda intereste din checking them out



Prince Howling Windtalker
Master Bounty Hunter Of Valycn
Jedren
Wed Aug 06, 2003 10:21 am
#47

no clue myself, but I'm sure someone else may know, or you might want to try the swg discussion forum.



Apaf Soji

When I was a kid my favorite relative was Uncle Caveman. After school we'd all go play in his cave, and every once in a while he would eat one of us. It wasn't until later that I found out that Uncle Caveman was a bear.
Ylwa
Thu Aug 07, 2003 5:12 am
#48

I question to the Master Droid Engies


If would estimate the time it took you to get to Master Droid Engineer, how many hours would you say it took about? (Leaving out other activites that you do)




Ylwa Lokri ~Master Dancer~Teras Kasi~

KailusZailar
Thu Aug 07, 2003 10:33 am
#49

Yea so i was going to make myself a bounty hunter, but then i went on vacation for about a week and I couldn't play.......and my friend had a lot of kenshin cd's and we watched a ton.........so i'm considering undoing my chracter and building a new one, someone similar to kenshin or hiko (i.e. just a really good, fast-ass swordsman)........but before I erase my char I have a bunch of questions for you guys.......keep in mind that I want to make a char that will closely resemble a samurai (and for those of you who know it, kenshin or hiko >_< ORO?)


1. Whats the difference between the fencer and the two handed swordsman? Does the fencer just attack faster for slightly less dmg? Cuz i've heard that even if you have a 2h swordie you can make a good weapon and get it sliced for like 2 attack speed.....


2. What race would you recommend making thisnew character as? I was leaning towards human, but I'm not sure.........


3. How is the PvP issue coming along? Are melee people just getting hammered by range people? I ask this because I am really interested in PvP fighting.....but I figure that if do go for the fencer/swordsman path i will have to give up ranged pvp and stick to fighting melee people


4. If i wanted to use a weapon that would look like a katana, would that take me along the fencer or 2h swordsman path?


5. Is fencer a broken class right now? i heard that their attack speed was being matched by sliced weapons, and that their dmg was pretty low........


the reason why I wanna change is because I feel that everyone in the galaxy is going for BH.......and some of the more interesting things for the BH (like hunting down PCs and stuff) still hasn't been put in......and I doubt they will work effectively.........I've almost mastered my scout and marksman tree, so I don't want to give up all that progress in exchange for a broken class.....


Comments appreciated.......Kenshin fans welcome!


Anyone who is Gorath and wants to play with me just give me a tell, I am relatively new and I am looking for both experienced and unexperencied players to play with


Kailus Zailar
Gorath

Ravalin
Thu Aug 07, 2003 2:00 pm
#50

Yeah a rifleman would have great dificulty hitting anyone at close up. So do we. Man, I really hate how they screw us up almost to the point where i want to get curl into a ball and cry lol.



____________________________________________________
Yes, we're from the department of justice, and we're adjusting the beds.." ~Doug McKenzie

Rava'lin
Naboo, Ahazi Galaxy
Styphathal
Thu Aug 07, 2003 11:55 pm
#51

Now that they're going to limit us to 60 (or 70 from what I've heard) creature levels, are they still going to:


1) nerf pet stats


2) leave in pet decay



I'm a bit confused. Leaving these 2 options in would seem like they're just whipping out the uber nerf bat of +200 obvlivion and waving it around like a sand beetle in a china shop.

LordRendo
Fri Aug 08, 2003 12:04 am
#52

Since the start of the game I have been a marksman and have been working towards Rifleman. Well, I'm reading now that they are going to nerf Riflemen so that they do 75% LESS

Page 4 of 151