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There are no mind simpacks, and there is no way to heal mind in battle.
I really would like to see this as dancer, to give us a great function in a group.
To help yourself to avoid to much mind damage while using the styles, increase your secondary stat on the mind bar, and avoid Armor with high mind costs.
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Aniella (Gorath) Dancer/Fencer
Yes there are,
Looted 5 stimpacks that heal all 3 hams from a Tusken Chief not too long ago.
If you are on sunrunner, send me a /tell and i'll prove it. =)
Lord-Viper
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Does that mean that if you die you lose all the exp you got from the time you cloned and the time of your death?
Nope, what it does mean though is that if you clone while in good health, the next time you die, you will not suffer any wounds or battle fatigue (except from what you had when you cloned). At least this is how I've been experiencing it. At first I was like what's the point in cloning? It is a time and money sink, so you have to guestimate whether or not you really need to worry about dying.
If you're running simple destroy missions grinding credits, usually no big deal. But if you're off hunting for exp on lok, dantooine, endor, dathomir, yavin iv, then it might be a good idea to clone frequently
Unless of course you want to fix your BF in the cantina that you can get to, then camp so you can heal your wounds.
CommanderSadokan wrote:
In one of the loading screens when you load the galaxy it says when you die you revert back to the state you where in when you last cloned so you should clone often or something like that.
Does that mean that if you die you lose all the exp you got from the time you cloned and the time of your death?
I question to the Master Droid Engies
If would estimate the time it took you to get to Master Droid Engineer, how many hours would you say it took about? (Leaving out other activites that you do)
Yea so i was going to make myself a bounty hunter, but then i went on vacation for about a week and I couldn't play.......and my friend had a lot of kenshin cd's and we watched a ton.........so i'm considering undoing my chracter and building a new one, someone similar to kenshin or hiko (i.e. just a really good, fast-ass swordsman)........but before I erase my char I have a bunch of questions for you guys.......keep in mind that I want to make a char that will closely resemble a samurai (and for those of you who know it, kenshin or hiko >_< ORO?)
1. Whats the difference between the fencer and the two handed swordsman? Does the fencer just attack faster for slightly less dmg? Cuz i've heard that even if you have a 2h swordie you can make a good weapon and get it sliced for like 2 attack speed.....
2. What race would you recommend making thisnew character as? I was leaning towards human, but I'm not sure.........
3. How is the PvP issue coming along? Are melee people just getting hammered by range people? I ask this because I am really interested in PvP fighting.....but I figure that if do go for the fencer/swordsman path i will have to give up ranged pvp and stick to fighting melee people
4. If i wanted to use a weapon that would look like a katana, would that take me along the fencer or 2h swordsman path?
5. Is fencer a broken class right now? i heard that their attack speed was being matched by sliced weapons, and that their dmg was pretty low........
the reason why I wanna change is because I feel that everyone in the galaxy is going for BH.......and some of the more interesting things for the BH (like hunting down PCs and stuff) still hasn't been put in......and I doubt they will work effectively.........I've almost mastered my scout and marksman tree, so I don't want to give up all that progress in exchange for a broken class.....
Comments appreciated.......Kenshin fans welcome!
Anyone who is Gorath and wants to play with me just give me a tell, I am relatively new and I am looking for both experienced and unexperencied players to play with
Kailus Zailar
Gorath
Now that they're going to limit us to 60 (or 70 from what I've heard) creature levels, are they still going to:
1) nerf pet stats
2) leave in pet decay
I'm a bit confused. Leaving these 2 options in would seem like they're just whipping out the uber nerf bat of +200 obvlivion and waving it around like a sand beetle in a china shop.
Since the start of the game I have been a marksman and have been working towards Rifleman. Well, I'm reading now that they are going to nerf Riflemen so that they do 75% LESS