Jump To Lightspeed Archive

Thread: anyone else happy with the mandal motor nerf?

Coran_Sienar
Sat Dec 04, 2004 8:29 am
#40



I received the 92.2 reward engine and had it RE'd down to 9000 mass and a 95.8 top speed with maneuverability in the 70s and a whopping 1500 energy drain.


Yes, you can get faster engines made by shipwrights. Yes, you can get more maneuverable engines made by shipwrights.


However, no shipwright can make an engine with a mass of 9000 that performs as well as the pre-patch RE'd reward engine. I've looted several RE Level 6 engines since the patch and they don't even come close. New players were definitely screwed over on that one.


These engines, coupled with other pre-11.2 patch RE'd loot, will allow you to equip a relatively light mass fighter (by that, I mean Tie Advanced or A-Wing and below, i.e., less than 65K mass) with some truly wicked components.


I really do feel for you new guys. It just isn't fair.

Message Edited by Coran_Sienar on 12-04-2004 10:30 AM



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
NACHODEWI
Sat Dec 04, 2004 11:10 am
#41

Yep the new guys and the players who take the time to enjoy the game instead of rushing to master the profession got screwed big time.



Dweibokyt RotaenMaster Bounty Hunter
KillDroidxx
Sat Dec 04, 2004 11:26 am
#42

LOL! Same here. I just peeked in my inventory one day was like OOOOOooooo nice engine.



->:<-Aglay Temeris->:<-

Mayor Fort Krayt


Juusman
Sat Dec 04, 2004 5:30 pm
#43






Aden_Nak wrote:





MadcowwithSARS wrote:





Aden_Nak wrote:
Fact: All of the existing 92.2 reward engines will decay in time.

Fact: Shipwrights are crafting 92-93 speed engines with a mass of 13-14K on Eclipse Server, so the top speed of the reward engine is certainly within a player's grasp at the same mass.

Fact: Cheese goes well with whine.






Ok Cheese boy, for one im not whining. My second comment that still hasnt been answered. So what if your crafting 92-93 speed engines. What is the Yaw, Pitch and Roll rate of those engines? In the 40s i bet. So please if your going to compair your crafted engines compair them across the board. Top speed is maybe 1/5th the equation when it comes to an engine.


I dont care either way if they removed it, i just wish they would ass something when they feel there is an imbalance instead of removing something.








Mmmm, Swiss Cheese. Full of holes, you see.

The PYR on the engines I have seen ranges from the 40's (abysmal) into the 60's (sweet, sweet cornering). I have seen a few engines that both break the reward engine's top speed and YPR, of course, but at a greater mass. I have some Shipwrights in my PA, and they feel certain they could top the reward engine on all stats if they had the proper materials and the proper luck. I didn't see any mention of the PYR until now, though. And honestly, flying a Longprobe as I do, that's more of a concern for me than top speed ever will be.

The reward engine, as it was, was unbalancing entire segments of gameplay, from PvE to PvP to crafting and loot. . . it was a bad idea to put it in like that in the first place, and it needed to be taken out. The reason I think you're whining is that you sound more concerned with your own personal stats than with the long term health of the game. The dev team is not (although you might not always know they think about the long term health of the game, heh). I have an alt or two I plan on taking up though a Piloting profession. I will do it sans reward engine, and in another month or two, those reward engines are going to be all burned out anyhow. Then everyone will be on a REASONABLE, level playing field.



I wouldn't count on it. Many of us who have these engines are keeping them safe and sound until the change to deep space. No permanent damage and especiallyno decay penalties, mean these engines could be around forever... and worth millions.




------------------------------------------------------------------------------------------------>
CORE: Cadre of Republic Elite
Cuality
Sat Dec 04, 2004 7:03 pm
#44

incidentally, i finished the storm squadron tiers and am left with the corvette left.I found a shipwright to make me an engine to substitute the nerfed one. She made it pretty damn well good, 84 spd, 12k mass and energy drain roughly the same. The PYR though was too low for me to negotiate well with an interceptor so i am currently using the mandal motor one. The PYR is actually a nice fix and i can keep with any tier 5's and can still turn well inside any rebel PCs i have found.


The best thing i found is that with engine overload 3 i can outrun any NPC. Did it when i was finishing one of the tier 4 storm squadron missions. 2 escorts then i had to deliver satelittes or some junk like that. Did it with 10 minutes to spare on the server reset, hypered out after getting pounded and repaired. threw the throttles to full, overload 3 and rushed out to complete the mission and rushed back to the station... probably about 30 tier 4's on my tail. i was outrunning the tier 4 a-wings with ease and with my experiments in kessel can do the same with the tier 5's.


so it sucks that i may someday go up against an a-wing with an old 92.2... but in all reality, if he is running away from me and i can't catch him... well, i guess i have to live with that.




(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
truewildman
Sat Dec 04, 2004 8:13 pm
#45






Juusman wrote:





Aden_Nak wrote:





MadcowwithSARS wrote:





Aden_Nak wrote:
Fact: All of the existing 92.2 reward engines will decay in time.

Fact: Shipwrights are crafting 92-93 speed engines with a mass of 13-14K on Eclipse Server, so the top speed of the reward engine is certainly within a player's grasp at the same mass.

Fact: Cheese goes well with whine.






Ok Cheese boy, for one im not whining. My second comment that still hasnt been answered. So what if your crafting 92-93 speed engines. What is the Yaw, Pitch and Roll rate of those engines? In the 40s i bet. So please if your going to compair your crafted engines compair them across the board. Top speed is maybe 1/5th the equation when it comes to an engine.


I dont care either way if they removed it, i just wish they would ass something when they feel there is an imbalance instead of removing something.








Mmmm, Swiss Cheese. Full of holes, you see.

The PYR on the engines I have seen ranges from the 40's (abysmal) into the 60's (sweet, sweet cornering). I have seen a few engines that both break the reward engine's top speed and YPR, of course, but at a greater mass. I have some Shipwrights in my PA, and they feel certain they could top the reward engine on all stats if they had the proper materials and the proper luck. I didn't see any mention of the PYR until now, though. And honestly, flying a Longprobe as I do, that's more of a concern for me than top speed ever will be.

The reward engine, as it was, was unbalancing entire segments of gameplay, from PvE to PvP to crafting and loot. . . it was a bad idea to put it in like that in the first place, and it needed to be taken out. The reason I think you're whining is that you sound more concerned with your own personal stats than with the long term health of the game. The dev team is not (although you might not always know they think about the long term health of the game, heh). I have an alt or two I plan on taking up though a Piloting profession. I will do it sans reward engine, and in another month or two, those reward engines are going to be all burned out anyhow. Then everyone will be on a REASONABLE, level playing field.



I wouldn't count on it. Many of us who have these engines are keeping them safe and sound until the change to deep space. No permanent damage and especiallyno decay penalties, mean these engines could be around forever... and worth millions.








I'm sorry, but I doubt that. Anyone who masters and is still using an engine that slow will be the slow one in Deep Space.


It's too easy to get 100+ speed engines, after RE, with 25k or less mass.






Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
KaylBreinhar
Sat Dec 04, 2004 8:28 pm
#46

The slowness of the damn ships almost makes me want to dust off my TIE Interceptor deed and fit it with a 75 speed light-as-a-feather L4 of mine with cornering stats that'd make you cry.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Page 4 of 4