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Thread: Noob Question
CL max to sample is 75 (unless this changed with the CU). Your DNA sampling skill affects how likely you are to succeed getting a sample, not your level.
Pet levels when you make one are affected by the dna you put into it, and the amount and type of experimentating you did. It's quite possible to make a pet lower than a wild version, or much much higher (after converting a CL 10 gnort, it became CL 100+). The skin you use has some affect on the minimum level the pet can be, but it mainly depends on the template that goes into it.
aha, thx for the info, really appreciate it.
Have a nice day.
** Let the light of lore shine on you **
Does the entertainer Enhancer Buffs matter to us? Do we harvest more if we are buffed or not?
When I get off work I need to go and gather some Naboo Bristly. I beleive the best location will the that cave where the cats live. Anyone know what the harvest rate will be on these little critters. I also read that the higher the level of the mob the more that we harvest. Is that true?
Sorry for the question. I made this guy a ranger for a number of reasons. One being I am also an armorsmith. But the other being a have a friend that is a master Ranger and he is always wanting me to go out hunting. And its a blast. I been reading about P Darts and such Ill deffinatly have to have a go with them later on.
Arialias wrote:
When I get off work I need to go and gather some Naboo Bristly. I beleive the best location will the that cave where the cats live. Anyone know what the harvest rate will be on these little critters. I also read that the higher the level of the mob the more that we harvest. Is that true?
IM a combat level 80 Master Rifileman Master Ranger.
The Enhancement buffs do more than just grant grant additional exp. They also work towaards GCW stuff. If you were to price out a new ATST before and after the buff you will see a 10% reduction in cost. This also works for smugglers in buying faction. I think the best rate I have seen thus far is like 66 per point. That is a nice price seeing as the best I can get from a guildie smuggler is 100 cpu.
I think I also saw something about conceal in the patch notes last week. Anyone remember that or I am just losing it sitting here at work all day. And is conceal suppose to stay active once you engage your target. But still kepp you under wraps from the rest of the wild.
Arialias wrote:
Not sure of the level of the cats. Im gonna guess 40 or 50 maybe. Naboo is mostly a noob planets. So I wouldnt expect to see anything any higher than that.
IM a combat level 80 Master Rifileman Master Ranger.
The Enhancement buffs do more than just grant grant additional exp. They also work towaards GCW stuff. If you were to price out a new ATST before and after the buff you will see a 10% reduction in cost. This also works for smugglers in buying faction. I think the best rate I have seen thus far is like 66 per point. That is a nice price seeing as the best I can get from a guildie smuggler is 100 cpu.
I think I also saw something about conceal in the patch notes last week. Anyone remember that or I am just losing it sitting here at work all day. And is conceal suppose to stay active once you engage your target. But still kepp you under wraps from the rest of the wild.
If you can take missions for narglatches or tusk cats then do that. Level 80 missions if it's possible. The missions will produce level 80 critters which will give you tons of hide (level 80 means tons of resources regardless of the type of critter -- for example a level 30 bantha will drop maybe 50 units of tat. wooly, but a level 80 bantha from the mission term will from 500+ units.)
There's also the monkey things - shapautsand veermoks. Veermoks can get pretty big, but I haven't seen any post CU, so I'm not sure what their level is.
The deal with maskscent / camo is this -- before the CU it would stay applied even when you entered combat, but they changed that with the CU so that it would drop when you entered combat.
This was annoying on planets like dath because your maskscent would drop and you'd get aggro'ed by every level 30 mob with 500 feet.
But, they've fixed it back now so that entering combat will not automatically drop maskscent. You might still get detected while you in combat, but it will not drop automatically, which is nice, as it keeps things that you are not attacking out of the fight.
Iseult
Master Ranger / Mediocre Carbiner
Bloodfin
Arialias wrote:
Ok after the CU i decided to Keep Master Rifile Master Ranger. I see we got all this terrain neg in Ranger. But as soon as I equip my rifile I am a slug. Wouldnt you think that as Master Rangers we would negate all the penalities of movemenet with our skill set. Seems the same if I am wearing armor or not. Wondering if others are seeing the same.
Does the entertainer Enhancer Buffs matter to us? Do we harvest more if we are buffed or not?
When I get off work I need to go and gather some Naboo Bristly. I beleive the best location will the that cave where the cats live. Anyone know what the harvest rate will be on these little critters. I also read that the higher the level of the mob the more that we harvest. Is that true?
Sorry for the question. I made this guy a ranger for a number of reasons. One being I am also an armorsmith. But the other being a have a friend that is a master Ranger and he is always wanting me to go out hunting. And its a blast. I been reading about P Darts and such Ill deffinatly have to have a go with them later on.
I'm not sure if the weapon encumbrance against terrain negotiation goes away after you reach the mastery of whatever weapon you're using. I do know that as a Master Ranger, you can wear a full battle armor suit with zero encumbrances. I like wearing a ubeese helmet with my bone armor for some dumb reason, well until I found out that Ubese was recon and counted against me
Does any MR/MR know if you're still getting hit against TN with a rifle in your hand? It really sucks.
Plunk
Message Edited by cluckcluck on 05-19-2005 12:00 AM