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Thread: Allow docking with multiplayer vessels
Palad wrote:
/sign
I tried to RP an imperial boarding party with someone else. I flew beside them and told them I need to board and inspect for contraband, they were rping along till I pressed /dock, and nothing happened. I got very angery and seriously question the point of /dock at all.
ah, i had that idea, i thought if there was the ability to dock, that there could be a grand rp session.
/sign again
/sign
Message Edited by HythosSWG on 11-18-2004 11:01 AM
BillyBobthe50th wrote:
You should be able to cleanly walk from one MP ship to another if they are docked, and I mean you walk through the airlock, and the interior of the other MP ship loads, instead of a loading screen popping up.
Tellahane wrote:
/sign, would also be nice if fighters like tie fighters or xwings or what not should be able to not dock and transfer players but be able to dock with a multi player ship and drop loot that they looted( i had an idea of having a decimator act as a temporary base while fighters ran out kill stuff and turned in loot instead of going all the way back to a different planet in another sector just to drop things off. Then the decimator could make the runs for em etc..)
/sign
This is what I'd like to see at least. Inter-ship trading...good idea. I'd also like to see the ability to board other ships in space, with the obvious exception of the ship pilots (who would have to stay on board the original ship) Specifically, the Decimator SHOULD be a weapons platform/small command craft. If I can have my fighter crews dock with my ship and recieve healing (and maybe repairs?) it'd be a LOT more interactive and bring the multi-player aspect into space.
I'd pay good money to have a master shipwright in a YT-1300 (or decimator)to dock with me and repair my TIE on-site so I can fly again without ejecting.