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Thread: how many ships can we have?
cheifno
Wed Sep 15, 2004 2:41 pm
#27
Yeah I hope we can have a large selection of ships and have 1 for every purpose... Im sure they will somehow cap it out though..
Sneakysmuggler
Wed Sep 15, 2004 2:52 pm
#28
If we can upgrade our sorosuubs then Im gonna have one butt kicking party boat.Im prolly gonna walk up to my local Shipwright and say I want those advanced sub-machine lasers,cloaking device,heat seeking nuke missiles,oh yea and give me one o them 45 inch flat screen tvs 
Zubzai
Wed Sep 15, 2004 4:01 pm
#29
Ships wont cost that much. I plan on selling mine at a 3-1 profit margin on resource costs; so I figure they will be around 300k at the most for a big ship like the yt-1300
Dynonychus
Wed Sep 15, 2004 4:18 pm
#30
I would like to see at least 3 ships in our datapad. Three ships allows for a wide variety of mission configurations, so that a player isn't locked into any specific combat role
However, they should limit us to only a single multi-player ship. Much more than that and we would see d-pads full of "warehouse ships" clogging the database.
Of course, the exception to the above should bethe PLY-3000 or any other ships they might choose to give out in the future.A "reward" should never limit the rest of the game or it's not much of a reward at all.And it's alreadypretty much understood the PLY-3000 will be a stunnedcow as far ascombat is concerned. Furthermore, the PLY-3000 should not count against our upper limit of three... again, as it's pretty much a roleplaying-only vessel, anything less would be too restrictive to the rest of the game
Stormbilly
Mon Nov 01, 2004 3:46 pm
#31
I'm sure this has been asked before, but I haven't seen it. How many ships can we have in our datapad? I've heard two, but I have a Z-95, a Y-wing, and the Sorosub (sp?). Does the Sorosub not count, or do we get more than 3 ships?
If anyone knows, I'd appreciate a answer.
Thanks
Kadix
Mon Nov 01, 2004 6:10 pm
#34
Multiplayer ships also require 1 lot in addition to counting towards your starship limit.
JediNewb
Mon Nov 01, 2004 6:19 pm
#35
You can only have 3 active at a time, BUT you can redeed all of them. So if you're moving on from your Y-Wing, but want to keep it and maybe use it later either for show or what have you, take all of the components out of it, go to your datapad, right click on it and choose Redeed.
Then whenever you want to take out your Y-Wing again (for whatever reason), redeed one of your 3 active ships (for instance, say you're done using the B-Wing for a while and just want to fly around in your Y-Wing for fun...empty it of components like you did with your Y-Wing before) and then use the Y-Wing deed and customize it (add components).
I plan on keeping at least one deed for every ship I get certed for. I may never (or hardly ever) use some of them, but they'll be great for decoration or for "showing off" sometime down the road. 
Hope this helps.
Sikess
Tue Nov 02, 2004 8:39 am
#36
In BETA you could put your ship Data-Icon (that listed under ctrl+a / data) into the datastorage module of your droid (that where you put your droid commands into)
Not sure if this was intended or an exploit. So you might want to crosscheck that before you do it.
Not sure if this was intended or an exploit. So you might want to crosscheck that before you do it.
JAVEWS
Wed Jun 15, 2005 5:37 am
#37
Hi guys,
Question for ya. How many total ships can we have in our datapad? I thought it was four but can't remember. Also, I thought I heard a rumor that if we bought the Star Wars Galaxies "Total Experience Package" that just went retail that it expanded your inventory so that you could have six ships. Any truth to this?
Thanks for the help,
JAVEWS
Allia_Rain
Wed Jun 15, 2005 5:39 am
#39
3 ships if you only have SWG or SWG and JTLS. If you've gotten any version of RotW then 6 ships, 2 of which can be pob ships.