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Thread: Re:
Heciv
Mon Jul 04, 2005 8:30 am
#339
justapilgrim wrote:I like to keep it the way it is, so I can still charge premium prices
-VtS-Maddix wrote:
Can we have factory crafting fixed before we start with pointless petitions please?
agree and agree. I dont mind making factional by hand but, then again I spend too much time in the shop just piddling anyways
Zabava
Tue Jul 05, 2005 12:02 am
#341
Come on, it's not too hard
I was making tons of hand made padded pre - CU. Just use copy/paste to name it.
Vastar
Tue Jul 05, 2005 12:10 am
#342
While we're at it, I wouldn't mind being able to just purchace "Set of Stormtrooper Armor Schematics" or "Set of Scout Trooper Armor Schematics", rather than having to buy each piece individually... but whatever.
Jaster_M
Wed Jul 06, 2005 9:43 am
#343
The patch notes read as the following:
Profession: Bounty Hunter
NPC Bounty missions will now work properly. The Mark will now be of appropriate difficulty based on the difficulty of the mission
Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout
Profession: Scout
Phecnacine Dart will no longer cause creatures AI to turn off
Profession: Pilots
Pilots that drop a pilot profession will no longer lose an extra 10% experience if they have an inspiration buff.
They are NOT, I repeat NOT taking away mission payouts on the terms. They are only adjusting it so that you cant tell what CL the jedi is by the payout.
Thank Leatherneck_of_Alderaan for pointing this out to me.
Profession: Bounty Hunter
NPC Bounty missions will now work properly. The Mark will now be of appropriate difficulty based on the difficulty of the mission
Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
Bounty Hunter Jedi missions (1) no longer list Jedi names and (2) prevent you from determining Jedi’s level via mission payout
Profession: Scout
Phecnacine Dart will no longer cause creatures AI to turn off
Profession: Pilots
Pilots that drop a pilot profession will no longer lose an extra 10% experience if they have an inspiration buff.
They are NOT, I repeat NOT taking away mission payouts on the terms. They are only adjusting it so that you cant tell what CL the jedi is by the payout.
Thank Leatherneck_of_Alderaan for pointing this out to me.
Message Edited by Jaster_M on 07-06-2005 12:44 PM
Message Edited by Jaster_M on 07-06-2005 12:44 PM
Haroog
Wed Jul 06, 2005 9:45 am
#344
"They are NOT, I repeat NOT taking away mission payouts on the terms. They are only adjusting it so that you cant tell what CL the jedi is by the payout."
Unless I'm missing something, you couldn't see that anyway.
Jaster_M
Wed Jul 06, 2005 9:48 am
#345
Haroog wrote:
"They are NOT, I repeat NOT taking away mission payouts on the terms. They are only adjusting it so that you cant tell what CL the jedi is by the payout."Unless I'm missing something, you couldn't see that anyway.
Yeah...I guess you cant tell that a 226k payout mission isnt a full template.
Right now the amount of skill points to jedi boxes = the payout. Its not to hard to come up with the jedi's CL if you do a little math.
Warlock8806
Wed Jul 06, 2005 9:49 am
#346
Haroog wrote:
"They are NOT, I repeat NOT taking away mission payouts on the terms. They are only adjusting it so that you cant tell what CL the jedi is by the payout."
Unless I'm missing something, you couldn't see that anyway.
In a way you could. The payout was equal to the amount of points the player had in jedi skills. So basically a 225k jedi had 225 points in Jedi related skills..
Cpl_Fisher
Wed Jul 06, 2005 9:53 am
#348
I have killed quite a few cl 80 jedi who where around 160k on the terms.
Jaster_M
Wed Jul 06, 2005 9:54 am
#349
Cpl_Fisher wrote:
I have killed quite a few cl 80 jedi who where around 160k on the terms.
If thats the case then why whould they even bother to change it to a different system in the first place. I understand what you mean when you combine combat + jedi skills.
iskareot
Wed Jul 06, 2005 9:57 am
#350
He should not even be in here posting that crap, this is why he was *cough* removed in the first place.
He knows it, we know it.. but its the last run against Jedi think.
He will always stir this one up as best he can, always has.
Eskie
Wed Jul 06, 2005 10:13 am
#351
Jaster_M wrote:
Cpl_Fisher wrote:
I have killed quite a few cl 80 jedi who where around 160k on the terms.
If thats the case then why whould they even bother to change it to a different system in the first place. I understand what you mean when you combine combat + jedi skills.
Currently some BHs use the mission payout to determine the skillset of a Jedi, and only go after the ones that had to drop most of their regular skills to free up SP for Jedi skills, but dont have good enough Jedi skills yet to compete with a BH / xxx full template. This payout range is about 80k to 180k (depending on the BH, of course).
So with payout related to CL, a Master Rifleman / Master Doctor / Novice LS will show up the same as a MLS / MDef / xxx full template, which eliminates bottom-feeding on low-level Padawans.