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Thread: question

Iralith
Sat Dec 13, 2003 7:12 pm
#274

Maharaja is saying that, instead of a cap, there's a limited number of skill points available. So you can't just keep on buying skills forever that buff some aspect of your character into the stratosphere.



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Luathu'lisk
Twi'lek fighter/organist
Renntech City, Dantooine
DanLucky
Mon Dec 15, 2003 5:02 am
#275

Added to-hit bonus for melee vs. ranged weapon attacks. This is a replacement for the damage multipliers and a sub-feature for the damage mitigation addition. If you use a ranged weapon against a melee combatant, you are easier to hit.


Does this mean we are not going to get slaughtered when that one low level melee runs up and deals 1000+ damage to us? Or are they still going to screw us riflemen?
PyscoJuggalo
Mon Dec 15, 2003 5:25 am
#276

Yes, it means the 2.5 mutiplyer is gone. No need to fear capper spineflaps, kreetle, and all other types of newbie BAF mobs.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Yserbus
Wed Dec 17, 2003 9:36 am
#277

Is it possible to craft a lvl 24 creature with light armor and kinetic/enegry resists. and if so is there anyone on bria that could make me some.


Also If any of you on bria need protection while gathering DNA samples, I would offer my services to you for discounted items

CitanUzuki
Wed Dec 17, 2003 1:38 pm
#278



Dreamin' of that face again... It's bright and blue and shimmerin' Grim and wide and comforting me with it's three warm and wild eyes.
Trog-Dor
CitanUzuki
Wed Dec 17, 2003 1:40 pm
#279

grrr sorry.

Does Light AR double damage vs Unarmored targets? or is it damage +50%

same with Medium AR does it double damage or triple? vs unarmored?

Or does AR only work if targets have armor on?

Thanks



Dreamin' of that face again... It's bright and blue and shimmerin' Grim and wide and comforting me with it's three warm and wild eyes.
Trog-Dor
Stopher87
Wed Dec 17, 2003 3:11 pm
#280

Once you have a city name can you change it?
crispy806
Fri Dec 19, 2003 9:34 am
#281

I just have 1 question. With this new patch I'm a little confused with the CH profession. A friend gave me a 35 lvl Mauler and I don't have skill to use it yet. I'm at 3/1/0/3. What do I need to use it? Thanks for any help.
WolphScout
Fri Dec 19, 2003 9:42 am
#282

You need to be higher level.


You get 12 creature level with novice


For all the first row you get +2, so if you have them all its 8 plus 12 for 20


For all the second row you get +2 again 8+8+12=28


I think the third row you get +3 but it might be the forth row. But you should get how it works now.




Wolph
Talus, Zero city Resource & Loot Vendors -177 -216

"Computer games don't affect kids negatively; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-Kristian Wilson, Nintendo, Inc, 1989.
crispy806
Fri Dec 19, 2003 9:50 am
#283

It makes sense now.


Thanks

Silvershayde
Tue Dec 23, 2003 2:07 pm
#284

What isa watch in swg lore called? Does if have a fancy techie name or is it just a watch? I have a customer that would like a bracelet renamed as one.


Thanks for any help.



Kyllara


Master Tailor

RandDarkstar
Tue Dec 23, 2003 2:14 pm
#285

Call it a Chronometer



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Corsten
Wed Dec 24, 2003 3:00 pm
#286

What creatures produce alot of meat when harvested that is fairly soloable?
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