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Thread: The price gouging has already started!

GadonThek
Mon Oct 25, 2004 4:38 am
#14

There is nothing wrong with taking advantage of the increased demand for resources at the moment. However; these prices are just far to over the top, if grinding resources were going up one or two CPU and the really good stuff ten to twenty CPU, that would be a reasonable rise, but some vendors are charging three to four hundred percent increases!
Willforce
Mon Oct 25, 2004 5:00 am
#15

You call those prices gouging?>?
Those have been normal prices off and on over in Bloodfin since the day this game was released.



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Awika
Mon Oct 25, 2004 5:13 am
#16


Brandy 400+ for 200,000

Doc Buffs 20,000 to 30,000


Price gouging or just asking what people are prepared to pay?


Chassis for 20k seems cheap.


...
DerranVlegg
Mon Oct 25, 2004 5:25 am
#17

I'd like to pop in to defend some of the resource sellers.


For example. I happened to get my hands on some great kiirium steel a few months back. Someone was selling it as grinding steel for 2cpu. A good kiirium out of shift at that time on chimaera would catch you 50cpu if auctioned.


So some of the prices might seem harsh, but do some research on the resource in question. Might be a specific rare resource needed to craft something that is on high demand.
GadonThek
Mon Oct 25, 2004 5:32 am
#18

Thats fair enough Derran, if its a rare resource then sellers would have every right to charge whatever they see fit, but Ive seen some of these vendors and really, really poor quality, generic resources are going for anything up to 12 CPU, this stuff is NOT worth more than 3 CPU, and would usually sell for 1 or 2 CPU.
Ackew
Mon Oct 25, 2004 5:51 am
#19

I'm a resource seller nad have been for all most a year. and i STILL sell my grind resources at 2 cpu. But i was told last night that some people where buying starship crafting tools at 35k not the crafting stations but the tools that require 35 units of resources. Thats 1000cpu for somethig anyonewith artisan 4400 can make. When combat people can make 10 million a day the prices of things will never make any sense.



RIP SWG April 27th 2005
Balzan
Mon Oct 25, 2004 5:58 am
#20

When you push rates up you do a George W. Bush and say screw the poor or those that aren't richer than 5 mill a day earnings.

I myself am not a power gaming credit grinder in fact I haven't seen a million credits for ages before I sold a DE-10 schematic the other day...

To expect players to be happy to be extorted for resorces that they can buy for one 10th of the price some sellers are selling for is utter folley.



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Saagaloo
Mon Oct 25, 2004 6:00 am
#21

This is not exactly unexpected and you can't really blame miners for doing it but it will be interesting to see if the prices charged by the resource miners are passed on by Shipwrights to end customers this time. I would disagree with you Coder there as on my server it was the crafters that got hurt last time this happened, end customers were immune. We had hugely inflated resource prices when the hologrind was in full swing-making cost ofproduction for genuine crafterssignificantly higher (if you bought resources) with the added difficulty of hologrinders flooding the market with finished goods atknockdown prices (just to recoup some cash for their next grind). Crafters got squeezed on both sides, but couldn't mark up prices to pass on higher costs because of the cheaphologrinders goods hitting the market. It's thispoint that kept prices lower for everyone else (the end customer). Crafters, those that stayed in the market that is,did adapthowever by keeping production costs low through mining their own resources and lot swapping to keep production levels high to keep vendors well stocked.


The problemthis time is that the situation is different. There are no hologrinders willing to sell goods at a loss to just get some cash back, so the only ceiling on prices is the level at which shipwrights wish to compete and at what price customers are willing to pay. And with the amount of experimentation that can be done on each item, shipwrights can differentiate themselves by thequality of goods, suggesting they will not initially be competing with each other onprice. So there is potential for ships to be quite expensive as it is before we consider the effect of resource miners.


But how much do shipwrights really need resource miners? Tbh, you only need to buy resources if you have a big operation withmultiple well stocked vendors that make regular sales (hence the need to buy resources to keep up with the demand). Perhaps shipwrights will need to rethink how they sell SW goods, because the well stocked vendors with hundreds of items on them that we've all got used to for other professions will be unsustainable without passing on the inflated resource cost. Lot swapping won't help either unfortunately.


I think the seriousshipwrights have most, if not all their grinding resources by now, SOE have been streaming out quite a fewgood quality resources since September and most serious shipwrights have mined those.Shipwrights will probably need to top up their resources here and there but I doubt it will be a wholesale rush to resource vendors toget all their grinding materials and stock resources in the first few weeks. Additionally, never before seen resources have started spawning - shipwrights are on a level playing field and can mine those without needing to buy them from miners. So potentially, the knock on effect of higher resource vendor prices might not be felt for a while. The problem will be when shipwright's current decent resources run out, and that won't be that far away either because of the sheer volume of resources that shipbuilding needs. I guess we'll see what happens then.


At the same time, crafters do deserve some compensation for their time and efforts, particularly Shipwright as it is going to be a tough profession. Combat players seem to have absolutely no qualms about paying 5m+ for a looted acklay bone or 2m/3m per speed point on a SEA (who's owner was probably afk at the time he/she got it) so why this does not correspond to crafting spaceships I don't know - in Shipwright, many components will be uniquely experimented. High level ships with the best customised engines, weapons etc will be the space equivalent of PvPing with top quality stun comp armour and krayted / acklay weapons. Not everyone will be able to afford the very best high end ships, but then again not everyone runs around with krayt weapons either. The main thing is that all levels of ships are not astronomical in price. I don't think they will be, but they won't be cheap either.






yahweh666
Mon Oct 25, 2004 6:10 am
#22

Well if you dont like the prices dont buy from them, thats what I do.
I dont pay for anything if its over priced, that includes armor, food, weapons, etc..

I have been looking for some sets of ithorian armor myself, so I will be set for my new character. After looking all weekend I found one vendor with some, guess what did not buy from him was not even a full set the stats sucked and the price was over the top.

And I will not over pay for the armor from anyone, same with starships.
I will wait, or find the person who is charging a fair price.

Alot of people complain about price gouging but what most dont understand if people
would not buy or pay these prices, they would lower them so buckle down wait a week or 2
before buying something new.

Trust me I follow my own advise, and I let people know I am not over paying for stuff



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CushSadoc
Mon Oct 25, 2004 7:28 am
#23

Novice artisan only costs you 15 skill points with which you can find any resource your heart desires.


Eeka



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Kivan28
Mon Oct 25, 2004 7:30 am
#24






CushSadoc wrote:

Novice artisan only costs you 15 skill points with which you can find any resource your heart desires.


Eeka






Umm, yea.. so your gonna spend about 3 days JUST for one set of resource required to make a certain part of the ship? people who have sense In them would Just get a few harvesters

Message Edited by Kivan28 on 10-25-2004 07:31 AM



~~~~~~~~~~~~~~
Kivan - Chimera
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KyrYxus
Mon Oct 25, 2004 7:51 am
#25






Balzan wrote:
When you push rates up you do a George W. Bush and say screw the poor or those that aren't richer than 5 mill a day earnings.

I myself am not a power gaming credit grinder in fact I haven't seen a million credits for ages before I sold a DE-10 schematic the other day...

To expect players to be happy to be extorted for resorces that they can buy for one 10th of the price some sellers are selling for is utter folley.




Alright my Aussie Socialist buddy, let's 1) keep politics out of this and 2) be reasonable.


Supply and demand. Prices will go down, they always do so calm down. If you don't want to pay those "gouged" prices wait a couple of days. They always drop and do so fairly rapidly.


But to go back to your earlier post where you said "I HATE CAPITALISM".... don't say that again. I mean really... what a stupid thing to say. Would you rather have a communistic society in SWG where everyone gets a CDEF weapon and starter ship and the playing field is even? No. Didn't think so. Like I said supply and demand, things will balance out. Your ships will cost less in 2-3 days and until then you'll have at least 1 if not 2 ships to play in. So stop whining about so called "price gouging" as these people are playing the game they are supposed to.




~*~*~Kyr'Yxus Eloc~*~*~
Elder Smuggler
Captain of Tradewind



Leana_Txorana
Mon Oct 25, 2004 8:07 am
#26

Don't charge astronomical amounts that are un-founded, except for greed.

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It is not greed, if supply is low and demand is high, they prices rise. If you dont want to pay the high prices wait for other to pay those high prices and when demand drops so will prices.


Problem is, people think they have the right to buy things the very first day they become available and those prices should be what they think is right. problem is, there are thousand of other people out there wanting to buy the same things. So we should have a poll and the person who wants to pay the lowest amount sets the price?


Those people who bought the swoops for 500K could affort it, those who paid 15K waited. One person got the swoop the first week and was happy, they other got the swoop in the first month and was happy. Some wanted to pay 15K the first day and they are the unhappy ones.



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