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Thread: can some one give me disadvanges and advanges to all star ships in the game presently,....

JRak
Tue Jul 12, 2005 6:39 pm
#14

jedi starfighter: no cup holders



~RIP TK-42~
Waffles>Pancakes
Master of stupid and irrelivent posts
ME Englishh MAju'r 8 ye;arS Of collage;
psikobunny
Wed Jul 13, 2005 1:00 am
#15






After5CST wrote:
Thanks for the quick ship-type synopsis. I'd guessed as much from talking with another player or two, but it's nice to have a second, and more experienced, opinion.

Now if I could only *find* a Rebel Shipwright to get a Y-Wing, I could park the Z-95 and stop the endless cycle of:

Fly to Dant
attempt to complete mission to land at Rebel base
die, usually painfully.
repair ship back to 75% ( max the guy will allow )
fly to Corellia
repair to 100%
Hunt for better parts for Headhunter
Discover I can't fit anything else on the silly ship
*sigh*
Rinse, repeat.







Why not replace step2 with "Complete the mission for 100% repairs" then you can eliminate steps 4,5,6


Also, try the mission in a standard Ywing with a friend riding gunner. You still do all the flying, he'd get some xps for the shooting, your firepower would double, and I bet you'd have a lot of fun doing the mission. (go out for practice first though, and teach your gunner to practice shootingat the same thing you're pointed at, unless you need to run away a little.





Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



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